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f11055f04e
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Added buttons for navigating the move history
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2012-04-26 00:31:26 -04:00 |
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3625cb3804
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Cleaned up some of the sgf code and refactored it to make move navigation easier when we get to it
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2012-04-25 12:15:41 -04:00 |
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8e573f1a86
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Hide 'to move' information when the game is over
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2012-04-23 21:30:31 -04:00 |
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08e89fd3f6
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Fixed sgf loading
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2012-04-23 21:19:56 -04:00 |
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700a6a2f32
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Implemented basic scoring code, so that scoring estimates are drawn at the end of a game
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2012-04-21 02:50:52 -04:00 |
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0e48b1249d
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Use nicer symbols, allow multiple games at once
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2012-04-19 01:46:09 -04:00 |
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902f34395f
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Reduce the amount of file I/O and the number of image files we need
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2012-04-19 00:28:45 -04:00 |
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1d57901098
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Remove unneeded debugging
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2012-04-18 13:52:12 -04:00 |
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64193f3315
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Removed some debugging output
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2012-04-18 12:22:00 -04:00 |
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b2598fb09f
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Fixed initial board update not showing
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2012-04-18 11:37:06 -04:00 |
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4a715d50f2
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Fixed a prototype error
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2012-04-18 11:35:38 -04:00 |
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becf13e4ab
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Make update code on playing a stone much more efficient
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2012-04-18 11:33:20 -04:00 |
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e9032003f7
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Implemented performance updates in GoGame
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2012-04-18 01:04:36 -04:00 |
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f6d89e7ae2
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Implemented game info, play move, hover
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2012-04-17 23:11:49 -04:00 |
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8976349450
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Started implementing hover and did some additional implementation with the draw code
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2012-04-17 21:59:40 -04:00 |
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824bf6c889
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Get the board to print
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2012-04-17 18:07:04 -04:00 |
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f596e0f3ee
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Factored some relevant data into the GoGame class, made Game -> Close work correctly
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2012-04-17 14:59:46 -04:00 |
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00b65a65df
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Added a way to close the currently open game, to ease transition to multiple games running at once
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2012-04-17 01:46:55 -04:00 |
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cb0fdcf017
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Make GoGame widgets cleaner, tie them to actual functions
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2012-04-17 01:39:16 -04:00 |
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38b298ec45
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Make go board widget show (even if it doesn't quite work yet)
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2012-04-17 01:21:39 -04:00 |
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966c6eb9e7
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Started implementing a gogame class to handle GUI aspects of the board
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2012-04-17 01:01:34 -04:00 |
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