Added buttons for navigating the move history
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@ -83,6 +83,25 @@ class GoGame(gtk.HBox):
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self.pack_start(self.board_area, expand=False)
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self.pack_end(info_box, expand=False)
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nav_row = gtk.HBox()
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fwd_button = gtk.Button(stock=gtk.STOCK_GO_FORWARD)
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back_button = gtk.Button(stock=gtk.STOCK_GO_BACK)
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first_button = gtk.Button(stock=gtk.STOCK_GOTO_FIRST)
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last_button = gtk.Button(stock=gtk.STOCK_GOTO_LAST)
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nav_row.pack_start(first_button)
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nav_row.pack_start(back_button)
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nav_row.pack_start(fwd_button)
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nav_row.pack_start(last_button)
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first_button.connect('clicked', self.do_first_move)
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back_button.connect('clicked', self.do_back_move)
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fwd_button.connect('clicked', self.do_forward_move)
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last_button.connect('clicked', self.do_last_move)
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info_box.pack_start(nav_row, expand=False)
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self.update_info()
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@ -122,6 +141,26 @@ class GoGame(gtk.HBox):
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self.update(changed)
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def do_back_move(self, widget):
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self.goban.play_to_move_n(self.goban.move - 1)
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self.update()
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def do_forward_move(self, widget):
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self.goban.play_to_move_n(self.goban.move + 1)
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self.update()
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def do_first_move(self, widget):
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self.goban.soft_reset()
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self.update()
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def do_last_move(self, widget):
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self.goban.play_to_move_n()
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self.update()
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def do_board_configure(self, widget, event):
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gc = widget.get_style().fg_gc[gtk.STATE_NORMAL]
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x,y,width,height = widget.get_allocation()
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