Cleaned up some of the sgf code and refactored it to make move navigation easier when we get to it
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@ -169,6 +169,8 @@ class GoGame(gtk.HBox):
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code = 'bH'
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elif self.goban.to_move == goban.Goban.WHITE:
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code = 'wH'
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else:
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continue
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base_img = GoGame.img_res[code]
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img = base_img.scale_simple(inc, inc, gtk.gdk.INTERP_BILINEAR)
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