A GTK-based Go game client written in Python
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2012-04-26 00:37:34 -04:00
gomill Included gomill framework for SGF and GTP support, and sketched out SGF game-loading code. 2012-04-21 04:27:05 -04:00
lib Place initial stones correctly 2012-04-26 00:37:34 -04:00
ui Fully implemented loading SGF files, although we can only look at the main sequence for now 2012-04-21 18:25:04 -04:00
widgets Added buttons for navigating the move history 2012-04-26 00:31:26 -04:00
.gitignore Addeda gitignore file to filter out compiled python stuff 2012-04-14 18:39:27 -04:00
pygo.cfg Read config data from pygo.cfg 2012-04-15 01:00:36 -04:00
pygo.py Implemented sgf file saving, loading, and tracking during play 2012-04-21 23:29:33 -04:00
readme.markdown Added a missing dependency to readme 2012-04-17 23:16:22 -04:00

pygo - a GTK-based Go game client written in python

Installation

Dependencies

To run pygo, you will need:

  • pygtk2
  • pygtk2-libglade

How to install

Currently, pygo is simply run in-place. Just unpack it and you're done!

Running

Just cd to the directory you unpacked and run:

./pygo.py