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annabunches/a_pleasant_stroll
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Anna Wiggins fdaefc4e72 More menu work. Begin implementing an inventory system.
2019-12-15 01:01:19 -05:00
a_pleasant_stroll.p8
Start implementing a menu system, fix game save/load.
2019-12-11 18:43:11 -05:00
debug.lua
Compress location data into a single byte.
2019-12-11 19:23:28 -05:00
index_map.md
Add more explicit control around save/load. This still seems to only work sporadically though.
2019-12-11 15:27:50 -05:00
main.lua
Start implementing a menu system, fix game save/load.
2019-12-11 18:43:11 -05:00
menu.lua
More menu work. Begin implementing an inventory system.
2019-12-15 01:01:19 -05:00
player.lua
More menu work. Begin implementing an inventory system.
2019-12-15 01:01:19 -05:00
savegame.lua
Compress location data into a single byte.
2019-12-11 19:23:28 -05:00
sound.lua
Initial music playing code.
2019-12-09 14:54:09 -05:00
world.lua
More sprite cleanup, add 'house' sprite.
2019-12-11 13:52:23 -05:00
Description
PICO-8 demo of an infinitely scrolling procedurally generated map.
gamepico-8procgen
118 KiB
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