More sprite cleanup, add 'house' sprite.

This commit is contained in:
Anna Rose 2019-12-11 13:52:23 -05:00
parent 4eb7632682
commit 06879ee1ad
4 changed files with 36 additions and 38 deletions

View File

@ -39,22 +39,22 @@ __gfx__
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@ -9,16 +9,15 @@ function init_debug()
debug_mod_buffer = false
end
function debug_t(mode)
if mode == "res" then
debug_res = not debug_res
elseif mode == "map" then
debug_map = not debug_map
elseif mode == "sfx" then
debug_sfx = not debug_sfx
elseif mode == "mod" then
debug_mod_buffer = not debug_mod_buffer
end
function debug_f(mode)
if (band(mode, 0x1)) debug_res = not debug_res
if (band(mode, 0x2)) debug_map = not debug_map
if (band(mode, 0x4)) debug_sfx = not debug_sfx
if (band(mode, 0x8)) debuf_mod_buffer = not debug_mod_buffer
end
function teleport(x, y)
player_x, player_y = x, y
end
function debug_print()

View File

@ -16,13 +16,14 @@
42 - pink flowers
44 - fairy ring
46 - rock
68 - house
### inventory icons
64 - wood
65 - mushroom
66 - cactus meat
67 - cactus flower
68 - berries
64 - mushroom
65 - cactus meat
66 - wood
80 - cactus flower
81 - berries
### HUD and player
119 - interaction exclamation

View File

@ -99,33 +99,31 @@ function init_world()
[tile_bush] = {
replacement = tile_empty_bush,
sfx = 13,
drop = 68
drop = 81
},
[tile_tree] = {
replacement = tile_tree_stump,
sfx = 11,
drop = 64
drop = 66
},
[tile_big_mushroom] = {
replacement = tile_mushroom_stump,
sfx = 12,
drop = 65
drop = 64
},
-- cactus w/ flower
[tile_flowering_cactus] = {
replacement = tile_cactus_stump,
sfx = 12,
drop = 67
drop = 80
},
-- cactus
[tile_cactus] = {
replacement = tile_cactus_stump,
sfx = 12,
drop = 66
drop = 65
}
}