|
2ce994677a
|
Another bugfix, improve header documentation a bit.
|
2021-11-24 05:57:41 +00:00 |
|
|
690afdbce5
|
Rework example code, fix bugs and get to compiling state. Also introduce missing logic for the Matrix code to keep track of what column is active.
|
2021-11-22 20:10:08 +00:00 |
|
|
8ebc1a5523
|
Factor pin-reading logic into a new set of classes.
|
2021-11-22 19:12:44 +00:00 |
|
|
a4f00a0a23
|
No longer need encoder include in Joystick.
|
2021-11-22 16:45:52 +00:00 |
|
|
1a4916fd0e
|
For pulsed buttons, implement per-button 'timers' that independently end the pulse instead of having a 250ms delay between every single update...
|
2021-11-13 22:48:12 +00:00 |
|
|
e8a1235a95
|
Add analog_only option, though this is a stub for now.
|
2021-11-13 05:56:21 +00:00 |
|
|
e09c21edf1
|
Add some additionally debugging, fix the 'ole broken switch statement.
|
2021-11-09 06:11:36 +00:00 |
|
|
a69c2d3364
|
Refactor code substantially, moving buttons into separate classes and using a lot more pointers to conserve memory until it is needed.
|
2021-11-08 01:37:30 +00:00 |
|
|
09043919de
|
Add rotary encoder support, simplify AddMuxButton interface.
|
2021-11-07 22:49:14 +00:00 |
|
|
fbd786fe96
|
Fix compile-time errors, which necessitated some refactoring of the interface.
|
2021-11-02 23:17:25 +00:00 |
|
|
d6e0648abf
|
Add support for multiplexers. This introduces a new dependency, but c'est la vie.
|
2021-11-01 23:12:30 +00:00 |
|
|
3fd595c7c2
|
Rename variables for clarity, fix enumeration bug.
|
2021-11-01 22:09:11 +00:00 |
|
|
2a35a86230
|
Reverting more cruft.
|
2021-11-01 15:39:13 -04:00 |
|
|
6ea6187769
|
Remove now-useless includes.
|
2021-11-01 15:38:39 -04:00 |
|
|
5322744f42
|
Revert to non-STL-using code, since that's not available when compiling for Arduino...
|
2021-11-01 15:38:01 -04:00 |
|
|
6a692687f5
|
Add BUTTON_LATCHED_MOMENTARY type, to allow a pushbutton to mimic the behavior of a toggle switch.
|
2021-11-01 15:24:05 -04:00 |
|
|
c37e4a6789
|
Add new behavior for a button that sends separate keypresses on press and release. This required a refactor of the button abstraction as well.
|
2021-11-01 14:49:53 -04:00 |
|
|
40f6c99922
|
Fix a bunch of embarrassing typos and syntax errors. That'll teach me to commit code I haven't compiled...
|
2015-11-13 00:50:16 -05:00 |
|
|
f0cfcdc90d
|
Rework the joystick code to use the Bounce2 library.
|
2015-11-13 00:45:38 -05:00 |
|
|
a89a74ac3f
|
Add documentation to the header about the state of axis control.
|
2015-11-12 20:54:31 -05:00 |
|
|
97056ddee6
|
Add a slightly more complex example that uses every button type.
|
2015-11-12 00:31:09 -05:00 |
|
|
9ddb1a9529
|
Add logic to handle button presses.
|
2015-11-11 00:10:45 -05:00 |
|
|
c814b85d59
|
Implement logic for pulsed button presses. This commit has not been tested.
|
2015-11-08 23:32:48 -05:00 |
|
|
9af6a589f8
|
Fix code to compile, now that I am in an environment where I can compile. This commit not tested.
|
2015-11-08 23:15:58 -05:00 |
|
|
f2d7f48d43
|
Add an equivalent example using the new Joystick API. Also add pin initializing code to Joystick::AddButton()
|
2015-11-06 12:07:37 -05:00 |
|
|
c2771502e3
|
Initial implementation of the new API. Update() isn't functional yet.
|
2015-11-06 11:36:33 -05:00 |
|
|
cd0fe5829e
|
Add new (stubbed) API that simplifies use of the joystick library.
|
2015-11-06 10:48:38 -05:00 |
|
|
1a0ecea44a
|
Initial commit.
|
2015-11-04 22:02:09 -05:00 |
|