Add more explicit control around save/load. This still seems to only work sporadically though.

This commit is contained in:
2019-12-11 15:27:50 -05:00
parent 06879ee1ad
commit 77f3d49ba9
5 changed files with 28 additions and 4 deletions

View File

@ -14,7 +14,7 @@
-- draw_player() # call in _draw(). Draws the player sprite.
function init_player()
player_x, player_y = dget(0), dget(1)
player_x, player_y = 0, 0
facing_v = 1
facing_h = 0
@ -76,8 +76,6 @@ function handle_input()
-- note that facing always changes, even if we can't move to the new location
if legal_move(new_x, new_y) then
player_x, player_y = new_x, new_y
dset(0, player_x)
dset(1, player_y)
end
end