PICO-8 demo of an infinitely scrolling procedurally generated map.
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2019-12-11 15:27:50 -05:00
a_pleasant_stroll.p8 Add more explicit control around save/load. This still seems to only work sporadically though. 2019-12-11 15:27:50 -05:00
debug.lua More sprite cleanup, add 'house' sprite. 2019-12-11 13:52:23 -05:00
index_map.md Add more explicit control around save/load. This still seems to only work sporadically though. 2019-12-11 15:27:50 -05:00
main.lua Add more explicit control around save/load. This still seems to only work sporadically though. 2019-12-11 15:27:50 -05:00
player.lua Add more explicit control around save/load. This still seems to only work sporadically though. 2019-12-11 15:27:50 -05:00
savegame.lua Add more explicit control around save/load. This still seems to only work sporadically though. 2019-12-11 15:27:50 -05:00
sound.lua Initial music playing code. 2019-12-09 14:54:09 -05:00
world.lua More sprite cleanup, add 'house' sprite. 2019-12-11 13:52:23 -05:00