treewars/drawutils.h

28 lines
808 B
C++

/* A class with some handy surface handling statics */
#ifndef _DRAWUTILS_H_
#define _DRAWUTILS_H_
#include <SDL/SDL.h>
#include <string>
using std::string;
class DrawUtils
{
public:
DrawUtils() {}
static SDL_Surface* load(string file);
static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y);
static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y,
int x2, int y2, int w, int h);
static void draw_line(SDL_Surface* dest, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint16 width, Uint32 colour);
static void draw_circle_filled(SDL_Surface* dest, Sint16 x, Sint16 y, Uint16 r, Uint32 colour, Uint8 alpha = 255);
// transpare (v) - to make transparent
static bool transpare(SDL_Surface* surface, int r, int g, int b);
};
#endif