A very simple game about graphs.
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2011-06-23 12:46:32 -04:00
background.bmp Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
debug.h Added some files we forgot to track 2011-06-23 09:38:15 -04:00
drawutils.cpp simple comment update 2011-06-23 12:37:43 -04:00
drawutils.h Replaced move_template with procedural circle primitive - but it won't fill or alphatize yet. 2011-06-22 23:52:22 -04:00
gamecore.cpp Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
gamecore.h Major refactoring - moved constants around, made graph class more graphy, put things where they belong. Simplified a lot of code that I wrote when I wasn't thinking clearly, apparently. 2011-06-23 12:36:40 -04:00
graph.cpp Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
graph.h Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
main.cpp Fundamental framework for an SDL application 2011-06-22 16:12:22 -04:00
mainevent.cpp Fundamental framework for an SDL application 2011-06-22 16:12:22 -04:00
mainevent.h Fundamental framework for an SDL application 2011-06-22 16:12:22 -04:00
Makefile Factored distance calculation into separate utility class 2011-06-23 12:07:45 -04:00
mathutils.cpp Factored distance calculation into separate utility class 2011-06-23 12:07:45 -04:00
mathutils.h Factored distance calculation into separate utility class 2011-06-23 12:07:45 -04:00