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annabunches
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treewars
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81028d70704651ee452ad4160d1a34a9b28d02ca
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Anna Wiggins
81028d7070
Use floats for strength calculations s. This has the amusing problem of making everything after the first node 'inf'
2011-06-24 11:06:26 -04:00
background.bmp
Use vertex's individual radius for all relevant calculations
2011-06-23 12:46:32 -04:00
debug.h
Added code to prevent edges from crossing
2011-06-23 13:54:28 -04:00
drawutils.cpp
Added some notes on draw_circle_filled
2011-06-23 14:34:53 -04:00
drawutils.h
Increase portability as per SDL standards, add a window title
2011-06-24 09:53:44 -04:00
gamecore.cpp
Increase portability as per SDL standards, add a window title
2011-06-24 09:53:44 -04:00
gamecore.h
Quit on Ctrl-Q
2011-06-24 09:48:59 -04:00
gamedata.cpp
Use floats for strength calculations s. This has the amusing problem of making everything after the first node 'inf'
2011-06-24 11:06:26 -04:00
gamedata.h
Use floats for strength calculations s. This has the amusing problem of making everything after the first node 'inf'
2011-06-24 11:06:26 -04:00
graph.cpp
First stab at the calculate_strength() function - all it nets us is a floating point exception when compiling with -DDEBUG
2011-06-24 11:03:40 -04:00
graph.h
First stab at the calculate_strength() function - all it nets us is a floating point exception when compiling with -DDEBUG
2011-06-24 11:03:40 -04:00
main.cpp
Fundamental framework for an SDL application
2011-06-22 16:12:22 -04:00
mainevent.cpp
Fundamental framework for an SDL application
2011-06-22 16:12:22 -04:00
mainevent.h
Increase portability as per SDL standards, add a window title
2011-06-24 09:53:44 -04:00
Makefile
Increase portability as per SDL standards, add a window title
2011-06-24 09:53:44 -04:00
mathutils.cpp
Added code to prevent edges from crossing
2011-06-23 13:54:28 -04:00
mathutils.h
Added code to prevent edges from crossing
2011-06-23 13:54:28 -04:00
Description
A very simple game about graphs.
game
graph-theory
1.2
MiB
Languages
C++
99.1%
Makefile
0.9%