A very simple game about graphs.
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2011-06-30 18:16:36 -04:00
background.bmp Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
debug.h Cleaned up some debugging code 2011-06-28 22:14:55 -04:00
drawutils.cpp Removed the concept of edges in favor of a proper tree-style approach, with each vertex knowing about its neighbors. This seems to have broken both Grah::crosses_edge() and Graph::remove_vertex. and the move radius circle doesn't draw any more. Go team. 2011-06-27 18:10:24 -04:00
drawutils.h Increase portability as per SDL standards, add a window title 2011-06-24 09:53:44 -04:00
game.cpp Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00
game.h Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00
gamedata.cpp Made some adjustments to the game's ranging 2011-06-28 22:27:33 -04:00
gamedata.h Made some adjustments to the game's ranging 2011-06-28 22:27:33 -04:00
gamestate.cpp Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00
gamestate.h Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00
graph.cpp Cleaned up some debugging code 2011-06-28 22:14:55 -04:00
graph.h Removed the concept of edges in favor of a proper tree-style approach, with each vertex knowing about its neighbors. This seems to have broken both Grah::crosses_edge() and Graph::remove_vertex. and the move radius circle doesn't draw any more. Go team. 2011-06-27 18:10:24 -04:00
main.cpp Make title banner transpare 2011-06-30 18:16:36 -04:00
mainevent.cpp Fundamental framework for an SDL application 2011-06-22 16:12:22 -04:00
mainevent.h Increase portability as per SDL standards, add a window title 2011-06-24 09:53:44 -04:00
Makefile Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00
mathutils.cpp Added code to prevent edges from crossing 2011-06-23 13:54:28 -04:00
mathutils.h Added code to prevent edges from crossing 2011-06-23 13:54:28 -04:00
titlescreen.cpp Make title banner transpare 2011-06-30 18:16:36 -04:00
titlescreen.h Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00