treewars/label.h

39 lines
772 B
C++

/* This widget roughly mimics a "Label" from GTK.
* It lets us put a writable text area at a particular part of
* the screen, and then write to it / change its text as we like
*/
#ifndef _LABEL_H_
#define _LABEL_H_
#include "entity.h"
#include <SDL_ttf.h>
#include <string>
using std::string;
class Label : public Entity
{
public:
Label(string text, int x, int y, TTF_Font* font = NULL,
int colour = 0x000000);
bool init() {}
void render(SDL_Surface* display);
void iterate() {}
string get_text() const { return text; }
void set_text(string new_text) { text = new_text; }
void set_colour(int new_colour) { colour = new_colour; }
private:
string text;
TTF_Font* font;
int x;
int y;
int colour;
};
#endif