Made some adjustments to the game's ranging

This commit is contained in:
2011-06-28 22:27:33 -04:00
parent 8550b0f8f1
commit d2322a7caf
4 changed files with 8 additions and 6 deletions

2
game.h
View File

@ -38,8 +38,6 @@ class Game : public GameState
GameData data;
static int NODE_RADIUS;
static int MAX_MOVE_DISTANCE;
// surfaces containing textures to draw
SDL_Surface* background;