@ -10,6 +10,7 @@
#include "gamedata.h"
#include "gamestate.h"
#include <stack>
#include <SDL_ttf.h>
using std::stack;
@ -40,6 +41,7 @@ class Game : public GameState
// surfaces containing textures to draw
SDL_Surface* background;
TTF_Font* font;
};
#endif
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