Make title banner transpare
This commit is contained in:
parent
ca60c61ce6
commit
303f1d4511
1
main.cpp
1
main.cpp
|
@ -28,7 +28,6 @@ int main(int argc, char** argv)
|
||||||
if (!tmpstate->init()) return 1;
|
if (!tmpstate->init()) return 1;
|
||||||
state_stack.push(tmpstate);
|
state_stack.push(tmpstate);
|
||||||
|
|
||||||
|
|
||||||
while (!state_stack.empty())
|
while (!state_stack.empty())
|
||||||
{
|
{
|
||||||
GameState* state = state_stack.top();
|
GameState* state = state_stack.top();
|
||||||
|
|
|
@ -39,6 +39,10 @@ bool TitleScreen::init()
|
||||||
debug("TitleScreen::init(): error: Couldn't load title banner");
|
debug("TitleScreen::init(): error: Couldn't load title banner");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
DrawUtils::transpare(title_banner);
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user