A GTK-based Go game client written in Python
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2012-04-12 16:43:57 -04:00
gnugo Beginning of implementation of a ctypes-based interface to libboard, which is a much cleaner set of Go routines than I hacked together originally. Including a copy of gnugo 3.8 so we can build a dynamic version of libboard. 2012-04-12 13:46:27 -04:00
lib General cleanup 2012-04-12 16:43:57 -04:00
res Added missing hoshi points, removed some now unneeded image files 2012-04-08 02:27:40 -04:00
pygo.py Beginning of implementation of a ctypes-based interface to libboard, which is a much cleaner set of Go routines than I hacked together originally. Including a copy of gnugo 3.8 so we can build a dynamic version of libboard. 2012-04-12 13:46:27 -04:00
readme.markdown General cleanup 2012-04-12 16:43:57 -04:00

Installation

Dependencies

You will need these things to build libboard.so (which pygo needs):

  • gcc

You will need the following to run pygo:

  • pygame
  • SDL_ttf