# Microsoft Developer Studio Project File - Name="patterns" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Static Library" 0x0104

CFG=patterns - Win32 Debug
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!MESSAGE "patterns - Win32 Release" (based on "Win32 (x86) Static Library")
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# Begin Project
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CPP=cl.exe
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# Begin Target

# Name "patterns - Win32 Release"
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# ADD CPP /Zi /O2 /YX

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USERDEP__AA_AT="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\aa_attackpats.db

"aa_attackpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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USERDEP__AA_AT="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Debug
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"aa_attackpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\aa_attackpats.dtr aa_attackpat -i ..\patterns\aa_attackpats.db -o aa_attackpat.c

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USERDEP__ATTAC="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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"apatterns.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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USERDEP__ATTAC="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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	$(IntDir)\mkpat -X  attpat -i ..\patterns\attack.db -o apatterns.c

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USERDEP__BARRI="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__BARRI="$(IntDir)\mkpat.exe"	
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USERDEP__CONN_="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__CONN_="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__DEFEN="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__DEFEN="$(IntDir)\mkpat.exe"	
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USERDEP__ENDGA="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__ENDGA="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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USERDEP__EYES_="$(IntDir)\mkeyes.exe"	
# Begin Custom Build
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"eyes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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USERDEP__EYES_="$(IntDir)\mkeyes.exe"	
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USERDEP__FUSEK="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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	$(IntDir)\mkpat -b fusekipat -i ..\patterns\fuseki.db -o fusekipat.c

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USERDEP__FUSEK="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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"fusekipat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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SOURCE=.\fuseki13.dbz

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__FUSEKI="$(IntDir)\uncompress_fuseki.exe"	
# Begin Custom Build
IntDir=.\Release
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USERDEP__FUSEKI="$(IntDir)\uncompress_fuseki.exe"	
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USERDEP__FUSEKI1="$(IntDir)\uncompress_fuseki.exe"	
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USERDEP__FUSEKI1="$(IntDir)\uncompress_fuseki.exe"	
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USERDEP__FUSEKI9="$(IntDir)\uncompress_fuseki.exe"	
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USERDEP__HANDI="$(IntDir)\mkpat.exe"	
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USERDEP__HANDI="$(IntDir)\mkpat.exe"	
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"handipat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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SOURCE=.\hoshi_keima.db

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USERDEP__HOSHI="$(IntDir)\mkpat.exe"	"hoshi_other.db"	"komoku.db"	"sansan.db"	"mokuhazushi.db"	"takamoku.db"	"gogo.db"	
# Begin Custom Build
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"josekidb.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -C joseki -i hoshi_keima.db -i hoshi_other.db -i komoku.db -i sansan.db -i mokuhazushi.db -i takamoku.db -i gogo.db -o josekidb.c

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USERDEP__HOSHI="$(IntDir)\mkpat.exe"	"hoshi_other.db"	"komoku.db"	"sansan.db"	"mokuhazushi.db"	"takamoku.db"	"gogo.db"	
# Begin Custom Build
IntDir=.\Debug
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"josekidb.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -C joseki -i hoshi_keima.db -i hoshi_other.db -i komoku.db -i sansan.db -i mokuhazushi.db -i takamoku.db -i gogo.db -o josekidb.c

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# End Source File
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SOURCE=.\influence.db

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__INFLU="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Release
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"influence.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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USERDEP__INFLU="$(IntDir)\mkpat.exe"	
# Begin Custom Build
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"influence.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -c influencepat -i ..\patterns\influence.db -o influence.c

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SOURCE=.\mc_uniform.db

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# Begin Custom Build
IntDir=.\Release
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"mcpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkmcpat mc_mogo_classic.db mc_montegnu_classic.db mc_uniform.db >mcpat.c

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# Begin Custom Build
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"mcpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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SOURCE=.\owl_attackpats.db

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__OWL_A="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\owl_attackpats.db

"owl_attackpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_attackpats.dtr owl_attackpat -i ..\patterns\owl_attackpats.db -o owl_attackpat.c

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USERDEP__OWL_A="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\owl_attackpats.db

"owl_attackpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_attackpats.dtr owl_attackpat -i ..\patterns\owl_attackpats.db -o owl_attackpat.c

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SOURCE=.\owl_defendpats.db

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__OWL_D="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\owl_defendpats.db

"owl_defendpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_defendpats.dtr owl_defendpat -i ..\patterns\owl_defendpats.db -o owl_defendpat.c

# End Custom Build

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USERDEP__OWL_D="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\owl_defendpats.db

"owl_defendpat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_defendpats.dtr owl_defendpat -i ..\patterns\owl_defendpats.db -o owl_defendpat.c

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SOURCE=.\owl_vital_apats.db

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__OWL_V="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\owl_vital_apats.db

"owl_vital_apat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_vital_apats.dtr owl_vital_apat -i ..\patterns\owl_vital_apats.db -o owl_vital_apat.c

# End Custom Build

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USERDEP__OWL_V="$(IntDir)\mkpat.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\owl_vital_apats.db

"owl_vital_apat.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -D -m -b -t ..\patterns\owl_vital_apats.dtr owl_vital_apat -i ..\patterns\owl_vital_apats.db -o owl_vital_apat.c

# End Custom Build

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SOURCE=.\patterns.db

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__PATTE="$(IntDir)\mkpat.exe"	"patterns2.db"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\patterns.db

"patterns.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -b pat -i patterns.db -i patterns2.db -o patterns.c

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

USERDEP__PATTE="$(IntDir)\mkpat.exe"	"patterns2.db"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\patterns.db

"patterns.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\mkpat -b pat -i patterns.db -i patterns2.db -o patterns.c

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SOURCE=.\gogo.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__GOGO_="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\gogo.sgf

"gogo.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JG gogo.sgf >gogo.db

# End Custom Build

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USERDEP__GOGO_="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\gogo.sgf

"gogo.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JG gogo.sgf >gogo.db

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SOURCE=.\hoshi_keima.sgf

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# PROP Ignore_Default_Tool 1
USERDEP__HOSHI_="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
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"hoshi_keima.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JHK hoshi_keima.sgf >hoshi_keima.db

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# PROP Ignore_Default_Tool 1
USERDEP__HOSHI_="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
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"hoshi_keima.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JHK hoshi_keima.sgf >hoshi_keima.db

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# End Source File
# Begin Source File

SOURCE=.\hoshi_other.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

# PROP Ignore_Default_Tool 1
USERDEP__HOSHI_O="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\hoshi_other.sgf

"hoshi_other.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JHO hoshi_other.sgf >hoshi_other.db

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

# PROP Ignore_Default_Tool 1
USERDEP__HOSHI_O="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\hoshi_other.sgf

"hoshi_other.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JHO hoshi_other.sgf >hoshi_other.db

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\komoku.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__KOMOK="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\komoku.sgf

"komoku.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JK komoku.sgf >komoku.db

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

USERDEP__KOMOK="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\komoku.sgf

"komoku.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JK komoku.sgf >komoku.db

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\mokuhazushi.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__MOKUH="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\mokuhazushi.sgf

"mokuhazushi.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JM mokuhazushi.sgf >mokuhazushi.db

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

USERDEP__MOKUH="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\mokuhazushi.sgf

"mokuhazushi.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JM mokuhazushi.sgf >mokuhazushi.db

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\sansan.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__SANSA="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\sansan.sgf

"sansan.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JS sansan.sgf > sansan.db

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

USERDEP__SANSA="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\sansan.sgf

"sansan.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki JS sansan.sgf > sansan.db

# End Custom Build

!ENDIF 

# End Source File
# Begin Source File

SOURCE=.\takamoku.sgf

!IF  "$(CFG)" == "patterns - Win32 Release"

USERDEP__TAKAM="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Release
InputPath=.\takamoku.sgf

"takamoku.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki  JT takamoku.sgf > takamoku.db

# End Custom Build

!ELSEIF  "$(CFG)" == "patterns - Win32 Debug"

USERDEP__TAKAM="$(IntDir)\joseki.exe"	
# Begin Custom Build
IntDir=.\Debug
InputPath=.\takamoku.sgf

"takamoku.db" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
	$(IntDir)\joseki  JT takamoku.sgf > takamoku.db

# End Custom Build

!ENDIF 

# End Source File
# End Group
# End Target
# End Project
