117 lines
3.0 KiB
Python
117 lines
3.0 KiB
Python
# This is a widget that handles a go game
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# It needs a goban object, and handles it from beginning to end
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import os
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import gtk
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import goban
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class GoGame(gtk.HBox):
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"""
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This class draws a board and some information about the game (turn, captures, etc).
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It also handles moves and other operations on the goban.
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"""
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_img_res = None
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def __init__(self, goban):
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super(GoGame, self).__init__()
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if GoGame._img_res is None:
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GoGame._img_res = _build_img_res()
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self.goban = goban
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self._init_widgets()
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def _init_widgets(self):
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self.board_area = gtk.DrawingArea()
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# All of this is to create the info box along the right side of the board
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info_box = gtk.VBox()
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info_rows = []
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for i in range(3):
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info_rows.append(gtk.VBox())
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to_move_label = gtk.Label('To Move:')
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black_cap_label = gtk.Label('Black Captures:')
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white_cap_label = gtk.Label('White Captures:')
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self.to_move_value = gtk.Label()
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self.black_cap_value = gtk.Label()
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self.white_cap_value = gtk.Label()
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info_rows[0].pack_start(to_move_label)
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info_rows[1].pack_start(black_cap_label)
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info_rows[2].pack_start(white_cap_label)
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info_rows[0].pack_end(self.to_move_value)
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info_rows[1].pack_end(self.black_cap_value)
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info_rows[2].pack_end(self.white_cap_value)
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for row in info_rows:
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info_box.pack_start(row)
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self.pass_button = gtk.Button('Pass')
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self.resign_button = gtk.Button('Resign')
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info_box.pack_end(self.pass_button)
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info_box.pack_end(self.resign_button)
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self.pack_start(self.board_area)
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self.pack_end(info_box)
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def _draw_board(self):
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gc = self.board_area.get_style().fg_gc[gtk.STATE_NORMAL]
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# gtk.gdk.gdk_pixbuf_scale_simple(img, new_width, new_height, GDK_INTERP_BILINEAR)
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# pixmap.draw_pixbuf(None, pixbuf, 0, 0, x, y, -1, -1, gtk.gdk.RGB_DITHER_NONE, 0, 0)
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def _magnitude(vector):
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x,y = vector
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return math.sqrt(x*x + y*y)
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def _build_img_res():
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ret = {}
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triangle = _load_png('go_t.png')
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ret['w'] = _load_png('go_w.png')
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ret['wT'] = _load_png('go_w.png')
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# ret['wT'].blit(triangle, (0,0))
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ret['wH'] = _load_png('go_w.png', 128)
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ret['b'] = _load_png('go_b.png')
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ret['bT'] = _load_png('go_b.png')
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# ret['bT'].blit(triangle, (0,0))
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ret['bH'] = _load_png('go_b.png', 128)
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circle = _load_png('go_c.png')
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for d in ('u', 'd', 'l', 'r', 'm', 'dl', 'dr', 'ul', 'ur', 'h'):
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ret[d] = _load_png('go_' + d + '.png')
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ret[d + 'C'] = _load_png('go_' + d + '.png')
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# ret[d + 'C'].blit(circle, (0,0))
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return ret
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def _load_png(name, alpha=None):
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""" Load image and return image object"""
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fullname = os.path.join('ui/res/', name)
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image = gtk.gdk.pixbuf_new_from_file(fullname)
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# if alpha is not None:
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# image.set_alpha(alpha)
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return image
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