Only render 7x7 instead of 8x8, so that we can center the player on the screen more easily.
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@ -82,7 +82,7 @@ function handle_input()
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end
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function draw_player()
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spr(player_lookup[facing_v][facing_h], 64, 64)
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spr(player_lookup[facing_v][facing_h], 60, 60)
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-- todo: animate the character on move
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-- draw the player's HUD
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