Large refactor to avoid the need to use map() and camera() - the new approach just re-calculates the local world and allows us to scroll 'smoothly' forever.

This commit is contained in:
Anna Rose Wiggins 2019-12-11 01:06:33 -05:00
parent 2ca23a7b4e
commit 16bcbc8e00
4 changed files with 98 additions and 111 deletions

View file

@ -2,9 +2,8 @@ pico-8 cartridge // http://www.pico-8.com
version 18
__lua__
#include debug.lua
#include data.lua
#include sound.lua
#include mapgen.lua
#include world.lua
#include player.lua
#include main.lua
__gfx__