Large refactor to avoid the need to use map() and camera() - the new approach just re-calculates the local world and allows us to scroll 'smoothly' forever.
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4 changed files with 98 additions and 111 deletions
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@ -2,9 +2,8 @@ pico-8 cartridge // http://www.pico-8.com
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version 18
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__lua__
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#include debug.lua
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#include data.lua
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#include sound.lua
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#include mapgen.lua
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#include world.lua
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#include player.lua
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#include main.lua
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__gfx__
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