28 lines
808 B
C++
28 lines
808 B
C++
/* A class with some handy surface handling statics */
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#ifndef _DRAWUTILS_H_
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#define _DRAWUTILS_H_
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#include <SDL/SDL.h>
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#include <string>
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using std::string;
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class DrawUtils
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{
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public:
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DrawUtils() {}
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static SDL_Surface* load(string file);
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static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y);
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static bool draw(SDL_Surface* dest, SDL_Surface* drawable, int x, int y,
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int x2, int y2, int w, int h);
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static void draw_line(SDL_Surface* dest, Sint16 x1, Sint16 y1, Sint16 x2, Sint16 y2, Uint16 width, Uint32 colour);
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static void draw_circle_filled(SDL_Surface* dest, Sint16 x, Sint16 y, Uint16 r, Uint32 colour, Uint8 alpha = 255);
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// transpare (v) - to make transparent
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static bool transpare(SDL_Surface* surface, int r, int g, int b);
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};
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#endif
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