A very simple game about graphs.
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2011-07-01 22:23:16 -04:00
background.bmp Use vertex's individual radius for all relevant calculations 2011-06-23 12:46:32 -04:00
debug.h Cleaned up some debugging code 2011-06-28 22:14:55 -04:00
drawutils.cpp Change text over nodes to just be hit points 2011-07-01 22:23:16 -04:00
drawutils.h Change text over nodes to just be hit points 2011-07-01 22:23:16 -04:00
game.cpp Change text over nodes to just be hit points 2011-07-01 22:23:16 -04:00
game.h Added player names and some debug stuff 2011-07-01 20:00:19 -04:00
gamedata.cpp Created GameVertex class so that we can store game-specific data in the vertices 2011-07-01 22:04:58 -04:00
gamedata.h Created GameVertex class so that we can store game-specific data in the vertices 2011-07-01 22:04:58 -04:00
gamestate.cpp We don't need much, so drop the framerate to make the game eat almost no CPU 2011-07-01 11:43:19 -04:00
gamestate.h Added some performance boosting framerate regulation 2011-07-01 11:40:38 -04:00
graph.cpp Created GameVertex class so that we can store game-specific data in the vertices 2011-07-01 22:04:58 -04:00
graph.h Created GameVertex class so that we can store game-specific data in the vertices 2011-07-01 22:04:58 -04:00
itos.cpp Added some new files left out of last commit 2011-07-01 13:24:02 -04:00
itos.h Added some new files left out of last commit 2011-07-01 13:24:02 -04:00
LiberationSans-Regular.ttf Added some new files left out of last commit 2011-07-01 13:24:02 -04:00
main.cpp Implemented font framework, print info about each vertex 2011-07-01 13:15:30 -04:00
mainevent.cpp Fundamental framework for an SDL application 2011-06-22 16:12:22 -04:00
mainevent.h Increase portability as per SDL standards, add a window title 2011-06-24 09:53:44 -04:00
Makefile Laid the groundwork for a more complex game - introduced a couple of bugs (can attack from anywhere, can't select another of your own vertices in attack mode...) 2011-07-01 14:10:45 -04:00
mathutils.cpp Put framework in place for dealing with graphs in 3 dimensions 2011-07-01 12:24:52 -04:00
mathutils.h Put framework in place for dealing with graphs in 3 dimensions 2011-07-01 12:24:52 -04:00
player.cpp Added player names and some debug stuff 2011-07-01 20:00:19 -04:00
player.h Added player names and some debug stuff 2011-07-01 20:00:19 -04:00
timer.cpp Added some performance boosting framerate regulation 2011-07-01 11:40:38 -04:00
timer.h Added some performance boosting framerate regulation 2011-07-01 11:40:38 -04:00
title_banner.bmp Added some performance boosting framerate regulation 2011-07-01 11:40:38 -04:00
titlescreen.cpp Added some performance boosting framerate regulation 2011-07-01 11:40:38 -04:00
titlescreen.h Implemented and integrated title screen - now game crashes at launch, though 2011-06-30 17:21:46 -04:00