Added End Turn button so we can do multiple actions per round - this will be limited by energy shortly
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@ -15,7 +15,7 @@ using std::string;
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// has me hard-pressed to figure out what it is.
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enum ButtonAction {BUTTON_BUILD=0x1, BUTTON_ATTACK=0x2, BUTTON_MOVE=0x4,
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BUTTON_BUILD_ATTACKER=0x8, BUTTON_BUILD_DEFENDER=0x10,
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BUTTON_BUILD_PRODUCER=0x20};
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BUTTON_BUILD_PRODUCER=0x20, BUTTON_END_TURN=0x40};
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class MenuButton
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{
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