Replaced move_template with procedural circle primitive - but it won't fill or alphatize yet.
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@ -91,9 +91,8 @@ void GameCore::render()
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if (graph.get_current_vertex() != NULL)
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{
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Vertex* v = graph.get_current_vertex();
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DrawUtils::draw(display, move_template,
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v->x - Graph::MAX_MOVE_DISTANCE,
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v->y - Graph::MAX_MOVE_DISTANCE);
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DrawUtils::draw_circle_filled(display, v->x, v->y,
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Graph::MAX_MOVE_DISTANCE, 0xcb1919, 128);
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}
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