First stab at the calculate_strength() function - all it nets us is a floating point exception when compiling with -DDEBUG

This commit is contained in:
2011-06-24 11:03:40 -04:00
parent 5205b9dfab
commit 977322d4ee
4 changed files with 104 additions and 1 deletions

View File

@ -106,7 +106,7 @@ bool Graph::add_vertex(int x, int y, int r, int colour, int score, Vertex* src)
vertices.push_back(v);
#ifdef DEBUG
fprintf(stderr, "debug: Graph::add_vertex(): added: x=%d, y=%d, r=%d\n", v->x, v->y, v->r);
fprintf(stderr, "debug: Graph::add_vertex(): added: x=%d, y=%d, r=%d, score=%d\n", v->x, v->y, v->r, v->score);
#endif
return true;
@ -121,3 +121,33 @@ Vertex::Vertex(int x, int y, int r, int colour, int score)
this->colour = colour;
this->score = score;
}
list<Vertex*> Graph::get_colour(int colour)
{
list<Vertex*> answer;
for (list<Vertex*>::iterator cursor = vertices.begin();
cursor != vertices.end(); cursor++)
{
Vertex* v = *cursor;
if (v->colour == colour) answer.push_back(v);
}
return answer;
}
list<Edge> Graph::get_vertex_edges(Vertex* v)
{
list<Edge> answer;
for (list<Edge>::iterator cursor = edges.begin();
cursor != edges.end(); cursor++)
{
Edge e = *cursor;
if (e.a == v || e.b == v) answer.push_back(e);
}
return answer;
}