Added some notes on draw_circle_filled
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@ -75,7 +75,7 @@ void GameCore::render()
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{
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Vertex* v = graph.get_current_vertex();
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DrawUtils::draw_circle_filled(display, v->x, v->y,
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MAX_MOVE_DISTANCE, 0xcb1919, 128);
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MAX_MOVE_DISTANCE, 0xcb1919);
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}
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for (list<Vertex*>::iterator cursor = vertices.begin();
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