71 lines
2.0 KiB
Scilab
71 lines
2.0 KiB
Scilab
# GNU Go 3.7.8 plays A1 on levels 11 and up.
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loadsgf games/kgs/tournament11/GNU-firstgo.sgf 58
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1 reg_genmove white
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#? [E12|K4]
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# G4 meaningless compared to K3.
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loadsgf games/kgs/tournament11/GNU-firstgo.sgf 62
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2 restricted_genmove white G4 K3
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#? [K3]*
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# J13 locally better than L12.
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loadsgf games/kgs/tournament11/GNU-firstgo.sgf 104
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3 restricted_genmove white J13 L12
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#? [J13]*
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# G13 accomplishes nothing. Better play the last point at N7.
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loadsgf games/kgs/tournament11/GNU-firstgo.sgf 142
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4 reg_genmove white
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#? [N7]*
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# Urgent to defend on the left. D6 looks simplest. Does any other move work?
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loadsgf games/kgs/tournament11/GNU-viking5-1.sgf 48
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11 reg_genmove white
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#? [D6]*
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# H11 locally better than K10.
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loadsgf games/kgs/tournament11/GNU-viking5-1.sgf 88
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12 restricted_genmove white H11 K10
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#? [H11]*
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# Better to invade a corner straight away. L11 best?
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loadsgf games/kgs/tournament11/GNU-CrazyStone.sgf 12
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21 restricted_genmove white H2 L11
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#? [L11]*
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# L7 looks strange. J2 or L11 make more sense.
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loadsgf games/kgs/tournament11/GNU-CrazyStone.sgf 18
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22 restricted_genmove white J2 L7 L11
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#? [J2|L11]*
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# Best to fix up the connection along the upper edge with E12. B11 overplay.
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loadsgf games/kgs/tournament11/GNU-CrazyStone.sgf 100
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23 reg_genmove white
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#? [E12]*
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# Urgent to live in the upper left corner.
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loadsgf games/kgs/tournament11/GNU-CrazyStone.sgf 108
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24 reg_genmove white
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#? [B12|B13|A11]*
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# C1 kills cleanly. C2 doesn't even make ko.
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loadsgf games/kgs/tournament11/GNU-viking5-2.sgf 82
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31 reg_genmove white
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#? [C1]*
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# M9 gives a clean tactical capture which looks superior to the game move J12.
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loadsgf games/kgs/tournament11/CrazyStone-GNU.sgf 45
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41 reg_genmove black
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#? [M9]*
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# G13 secures two eyes for the top black stones and a trivial
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# win of the semeai.
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loadsgf games/kgs/tournament11/CrazyStone-GNU.sgf 77
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42 reg_genmove black
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#? [G13]*
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# G13 is still sufficient to get a seki.
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loadsgf games/kgs/tournament11/CrazyStone-GNU.sgf 87
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43 reg_genmove black
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#? [G13]
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