57 lines
1.1 KiB
Scilab
57 lines
1.1 KiB
Scilab
loadsgf games/mfgg1.sgf 43
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1 reg_genmove black
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#? [S13]
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#See also owl1:265.
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loadsgf games/mfgg1.sgf 49
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2 reg_genmove black
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#? [S16]
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#CATEGORY=PATTERN_TUNING
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#DESCRIPTION=No terribly serious consequences, S11 not optimal.
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#SEVERITY=3
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loadsgf games/mfgg1.sgf 65
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3 reg_genmove black
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#? [S12]*
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loadsgf games/mfgg1.sgf 97
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4 restricted_genmove black T6 R5
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#? [R5]
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#CATEGORY=FUSEKI_STRATEGY
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#DESCRIPTION=N6 is not terrible - right concept.
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#SEVERITY=2
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loadsgf games/mfgg2.sgf 19
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5 reg_genmove black
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#? [M5|M15|R3|R17]
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#CATEGORY=FUSEKI_STRATEGY
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#DESCRIPTION=E6 really misses the point.
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#SEVERITY=9
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loadsgf games/mfgg2.sgf 23
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6 reg_genmove black
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#? [R3]*
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#CATEGORY=OWL_TUNING
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#DESCRIPTION=Q5 dragon is under severe pressure.
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#SEVERITY=8
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loadsgf games/mfgg2.sgf 45
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7 reg_genmove black
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#? [R2|S7]
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#CATEGORY=OWL_TUNING
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#DESCRIPTION=GNU Go doesn't understand this type of corner position!
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#SEVERITY=10
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#GG often messes up in this type of corner position.
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loadsgf games/mfgg2.sgf 117
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8 reg_genmove black
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#? [T2]
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loadsgf games/mfgg3.sgf 42
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9 reg_genmove black
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#? [!P12]
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loadsgf games/mfgg3.sgf 44
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10 reg_genmove black
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#? [N3]*
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