Included gomill framework for SGF and GTP support, and sketched out SGF game-loading code.
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@ -41,6 +41,24 @@
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<child>
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<widget class="GtkMenu" id="game1_menu">
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<child>
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<widget class="GtkImageMenuItem" id="save">
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<property name="visible">True</property>
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<property name="label">gtk-save</property>
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<property name="use_stock">True</property>
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<signal name="activate" handler="on_game_save" last_modification_time="Sat, 21 Apr 2012 08:07:07 GMT"/>
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</widget>
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</child>
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<child>
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<widget class="GtkImageMenuItem" id="save_as1">
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<property name="visible">True</property>
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<property name="label">gtk-save-as</property>
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<property name="use_stock">True</property>
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<signal name="activate" handler="on_game_save_as" last_modification_time="Sat, 21 Apr 2012 08:07:07 GMT"/>
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</widget>
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</child>
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<child>
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<widget class="GtkMenuItem" id="close1">
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<property name="visible">True</property>
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@ -81,6 +99,15 @@
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<signal name="activate" handler="on_local_new" last_modification_time="Mon, 16 Apr 2012 16:56:41 GMT"/>
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</widget>
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</child>
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<child>
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<widget class="GtkMenuItem" id="load_sgf">
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<property name="visible">True</property>
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<property name="label" translatable="yes">_Load SGF</property>
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<property name="use_underline">True</property>
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<signal name="activate" handler="on_local_load_sgf" last_modification_time="Sat, 21 Apr 2012 08:07:07 GMT"/>
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</widget>
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</child>
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</widget>
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</child>
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</widget>
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@ -128,6 +155,7 @@
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<child>
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<placeholder/>
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</child>
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</widget>
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<packing>
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<property name="padding">0</property>
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