243 lines
6.0 KiB
Scilab
243 lines
6.0 KiB
Scilab
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# Urgent to save group in upper right.
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loadsgf games/cgf2003/GnuGo-Aya.sgf 48
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1 reg_genmove white
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#? [O19|M17|K18|N19|P14|Q14|R13|N14]*
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# R1 makes seki.
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loadsgf games/cgf2003/GnuGo-Aya.sgf 212
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2 reg_genmove white
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#? [R1]
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# Urgent to block. It is okay to sacrifice P16 if black cuts.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 26
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101 reg_genmove white
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#? [O15]*
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# P16 can still live.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 38
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102 reg_genmove white
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#? [R11]*
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# F18 strange shape, leaves much aji.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 50
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103 restricted_genmove white F18 F17
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#? [F17]
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# P2 lives.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 90
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104 reg_genmove white
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#? [P2]*
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# G18 misses the point. More important to cover cut at L17.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 116
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105 restricted_genmove white G18 H17 H16 J16 K16 K17 L16 L17 F17 F16 H18
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#? [H17|H16|J16|K16|K17|L16|L17]*
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# H1 2 points sente.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 174
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106 reg_genmove white
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#? [H1]
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# F5 one point gote. N9, P9, and H19 are bigger.
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loadsgf games/cgf2003/GnuGo-GORO.sgf 194
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107 reg_genmove white
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#? [N9|P9]*
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# C15 good reduction. At least something like four points in sente.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 105
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201 reg_genmove black
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#? [C15]*
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# B1 is not small but at most about 6 points gote. H7 is closer to 9
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# or 10.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 115
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202 reg_genmove black
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#? [H7]*
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# O18 is an endgame tesuji.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 129
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203 restricted_genmove black O18 R19
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#? [O18]*
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# G18 is not worth anything at all.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 141
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204 restricted_genmove black G18 J19
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#? [J19]
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# P5 clearly better than N6.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 155
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205 restricted_genmove black N6 P5
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#? [P5]
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# C13 only move. D13 unthinkable.
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loadsgf games/cgf2003/GnuGo-Go4.sgf 175
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206 reg_genmove black
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#? [C13]
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# E2 urgent for life in the corner.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 41
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301 reg_genmove black
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#? [E2]
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# C1 suffices to live, as does B6.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 59
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302 reg_genmove black
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#? [C1|B6]
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# P18 is clearly superior to Q18.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 69
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303 restricted_genmove black Q18 P18
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#? [P18]
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# Very uninteresting to save G6.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 119
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304 restricted_genmove black G7 J7
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#? [J7]*
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# E1 dies.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 139
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305 reg_genmove black
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#? [!E1]
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# B15 very ineffective.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 197
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306 restricted_genmove black B15 B14
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#? [B14]
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# H8 and M7 miai for saving the K7 stones
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 205
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307 restricted_genmove black P9 O8 N7 N9 H8 M7 N6
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#? [P9|O8|N9]*
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# No value playing N6.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 207
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308 restricted_genmove black N6 L3
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#? [L3]
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# J1 locally better than K1.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 217
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309 restricted_genmove black J1 K1
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#? [J1]
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# A3 wins the semeai.
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# Update for 3.5.2: The basic problem is that B6 is thought to be
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# tactically dead. See also reading:191.
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loadsgf games/cgf2003/GnuGo-GoInt.sgf 237
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310 reg_genmove black
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#? [A3]*
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# The game move K5 is too slow. The defense in upper right corner and
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# of H16 is really urgent.
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loadsgf games/cgf2003/GnuGo-GoeMate.sgf 27
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401 reg_genmove black
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#? [R15|O17|K16]
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# White is already building the upper side territory, suppressing it and
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# expanding own territory is urgent.
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loadsgf games/cgf2003/GnuGo-GoeMate.sgf 31
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402 reg_genmove black
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#? [O17]*
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# Capture solidly.
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loadsgf games/cgf2003/GnuGo-GoeMate.sgf 85
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403 reg_genmove black
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#? [R13]*
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# GNU Go 3.4 completely missed that it would be valuable to capture Q15.
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loadsgf games/cgf2003/GnuGo-GoeMate.sgf 129
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404 restricted_genmove black S12 S10
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#? [S12]
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# P14 is an atari which only helps black. Q14 is the only move.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 10
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501 reg_genmove white
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#? [Q14]
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# Tenuki unreasonable. One of the running groups must be strengthened.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 42
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502 reg_genmove white
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#? [R9|L10|K12]
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# R10 better eye shape and less cutting aji than R9.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 48
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503 restricted_genmove white R9 R10
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#? [R10]*
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# Too late to sacrifice the O18 group.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 54
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504 reg_genmove white
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#? [L11|L10]*
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# Cutting at E8 urgent.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 86
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505 reg_genmove white
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#? [E8]
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# Blocking at G2 very big. Black can jump all the way to J1.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 118
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506 restricted_genmove white F6 G2
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#? [G2]*
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# The push through at G13 is prepared.
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loadsgf games/cgf2003/GnuGo-Haruka.sgf 168
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507 reg_genmove white
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#? [G13]*
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## Q14 is not common in the Chinese fuseki. (But is it worth regressing over?)
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# dr deleted 2004-12-13 when reinserting pattern Fuseki488 / pre 0x220d654c
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# / post 0x235d1a72
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# loadsgf games/cgf2003/GnuGo-KCC.sgf 7
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# 601 restricted_genmove black R12 O16 Q14
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# #? [R12|O16|Q11|P14]
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# Making moyo here is much better than the game move F14. The
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# important thing is that O5 has some strategic effect on white while
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# F14 has none (too far from white).
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loadsgf games/cgf2003/GnuGo-KCC.sgf 27
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602 reg_genmove black
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#? [O5]*
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# The corner is worth 20 points.
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loadsgf games/cgf2003/GnuGo-KCC.sgf 29
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603 reg_genmove black
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#? [B16]
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# Not D2. Better to attack something.
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loadsgf games/cgf2003/GnuGo-KCC.sgf 41
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604 reg_genmove black
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#? [C8|F12|E12|G13|O7|P7|P6]
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loadsgf games/cgf2003/GnuGo-KCC.sgf 69
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605 reg_genmove black
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#? [O13|O14]*
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# O11 lives.
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loadsgf games/cgf2003/GnuGo-KCC.sgf 141
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606 reg_genmove black
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#? [O11]*
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# D7 very definite sente.
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loadsgf games/cgf2003/GnuGo-KCC.sgf 201
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607 restricted_genmove black T14 D7
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#? [D7]*
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# O19 is not the right move if we want to reduce the aji of O18.
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loadsgf games/cgf2003/GnuGo-Katsunari.sgf 71
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701 restricted_genmove black O19 M18 L18 L17
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#? [M18|L18|L17]
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# N6 locally better than M6.
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loadsgf games/cgf2003/GnuGo-Katsunari.sgf 107
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702 restricted_genmove black M6 N6
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#? [N6]*
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# C1 locally worse than the moves which save A2.
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loadsgf games/cgf2003/GnuGo-Katsunari.sgf 177
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703 reg_genmove black
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#? [B2|B1|C2]
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# Don't let H8 get away.
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loadsgf games/cgf2003/GnuGo-Katsunari.sgf 179
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704 reg_genmove black
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#? [D3|C2]
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