147 lines
3.7 KiB
Scilab
147 lines
3.7 KiB
Scilab
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loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 220
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1 reg_genmove black
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#? [Q7|Q6|O7|O6]
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loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 222
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2 reg_genmove black
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#? [Q7|Q6|O7|O5]
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loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 228
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3 reg_genmove black
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#? [O5|N5|N4]
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loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 230
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4 reg_genmove black
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#? [N4|O4|M4]*
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loadsgf games/nngs/Temnik-gnugo-3.3.15-200301161937.sgf 232
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5 reg_genmove black
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#? [M3|M2|N3|L4|M5|M4]*
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# Thrashing dragon in semeai (liberty count is close!)
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loadsgf games/nngs/uno-gnugo-3.3.16-200302050206.sgf 204
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6 reg_genmove black
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#? [T4|M5|O4|O2|P1]
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# D14 is way more solid than C13. Other moves are conceivable.
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loadsgf games/nngs/tommmal-gnugo-3.5.1-200310140825.sgf 78
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7 reg_genmove black
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#? [D14]
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# H10 effectively destroys white's eye shape and development
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# potential. The game move at N4 has almost no effect on the thrashing
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# dragon.
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loadsgf games/nngs/tommmal-gnugo-3.5.1-200310140825.sgf 140
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8 reg_genmove black
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#? [H10]
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# The N19 dragon should possibly be critical.
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loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 95
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9 reg_genmove black
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#? [N12|N11]*
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# Don't let the dragon get out. It's in fact probably critical.
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loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 125
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10 reg_genmove black
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#? [J15]
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# White can't be allowed to thrash in the corner. (Clearly critical dragon.)
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loadsgf games/nngs/ccwills-gnugo-3.5.2-200312112026.sgf 173
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11 reg_genmove black
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#? [S3]
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# H18 is too far to have any effect on the thrashing dragon.
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loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 204
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12 reg_genmove white
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#? [K10]*
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# G10 is totally inappropriate. F10 is of course locally better but
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# the natural constraining move is P11.
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loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 210
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13 reg_genmove white
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#? [P11]
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# N17 more constraining than L18.
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loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 274
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14 reg_genmove white
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#? [N17]*
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# More valuable to connect P17 and O15.
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loadsgf games/nngs/gnugo-3.5.4-chpr-200403201748.sgf 278
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15 reg_genmove white
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#? [P16]*
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#restrain the dragon
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loadsgf games/nngs/gnugo-3.5.5-liza-200404251750.sgf 42
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16 reg_genmove white
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#? [B8|B9|B10|C8|C9]*
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# P19 as in the game is not so attractive. Better to first isolate
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# the dragon completely.
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loadsgf games/kgs/2004-04-10-Shun9137-GnuGoCVS.sgf 243
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17 reg_genmove black
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#? [L19|K19]*
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# GNU Go 3.7.9 tries an illegal, supposedly liberty filling, move at A1.
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loadsgf games/cgos/60311.sgf
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18 reg_genmove black
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#? [C4|A3|A5]
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# GNU Go 3.7.9 tries a simple ko violation at C9.
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loadsgf games/cgos/58273.sgf
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19 reg_genmove black
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#? [J9|F9]
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# Don't play send-two-return-one with F4, especially not when positional
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# superko is used.
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# See also reading:228.
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loadsgf games/cgos/879.sgf 68
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20 reg_genmove white
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#? [A9|A8|F2]
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# Don't play into ko needlessly with E1.
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loadsgf games/cgos/30527.sgf 71
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21 reg_genmove black
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#? [A3|D1|G9|C5|C6|D8|E7|F5|F4]
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# Don't play send-two-return-one with J9, especially not when positional
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# superko is used.
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loadsgf games/cgos/30527.sgf 73
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22 restricted_genmove black G9 J9
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#? [G9]
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# The ko at J6 is an irrelevant distration. Start with filling the
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# safe outer liberties.
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loadsgf games/cgos/994.sgf 76
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23 reg_genmove white
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#? [A5|D7]
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# Fill the outer ko at J7 first and there's nothing black can do.
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loadsgf games/cgos/994.sgf 78
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24 restricted_genmove white J1 J7
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#? [J7]*
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loadsgf games/cgos/13435.sgf 74
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25 reg_genmove white
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#? [A5|C7]
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loadsgf games/cgos/31446.sgf 88
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26 reg_genmove white
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#? [E1|A1]*
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# Fill a ko before taking another one.
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loadsgf games/cgos/37169.sgf 86
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27 reg_genmove white
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#? [J6]*
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loadsgf games/cgos/37169.sgf 88
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28 reg_genmove white
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#? [A2]*
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loadsgf games/cgos/37169.sgf 90
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29 reg_genmove white
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#? [D3]*
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loadsgf games/cgos/26449.sgf 47
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30 reg_genmove black
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#? [J4|J7]
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