137 lines
3.3 KiB
Scilab
137 lines
3.3 KiB
Scilab
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loadsgf games/century21-2002/golois-gnugo.sgf 35
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10 reg_genmove black
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#? [R15]
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loadsgf games/century21-2002/golois-gnugo.sgf 69
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20 reg_genmove black
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#? [!A6]
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# same bug as nngs2:160
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loadsgf games/century21-2002/golois-gnugo.sgf 183
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30 reg_genmove black
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#? [D15|C15]
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# B15 and D13 are both locally better. C13 fills a dame.
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loadsgf games/century21-2002/golois-gnugo.sgf 239
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35 restricted_genmove black B15 D13 C13
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#? [B15|D13]
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loadsgf games/century21-2002/goint-gnugo.sgf 37
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40 reg_genmove black
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#? [J3]
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loadsgf games/century21-2002/goint-gnugo.sgf 47
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50 reg_genmove black
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#? [F7]*
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loadsgf games/century21-2002/goint-gnugo.sgf 55
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55 reg_genmove black
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#? [F7]*
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loadsgf games/century21-2002/goint-gnugo.sgf 111
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60 reg_genmove black
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#? [Q14]*
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loadsgf games/century21-2002/goint-gnugo.sgf 119
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70 reg_genmove black
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#? [J11|K11]*
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loadsgf games/century21-2002/goint-gnugo.sgf 161
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80 owl_attack D17
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#? [1 C17]
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# White can make seki in the upper left corner and preventing that is
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# the largest move on the board. B17 is the most natural move and the
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# one leaving the least aji. Except for the upper left corner, N9 is
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# the biggest move.
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loadsgf games/century21-2002/goint-gnugo.sgf 209
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85 reg_genmove black
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#? [B17]*
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86 restricted_genmove black N9 T15 A13 Q7 Q6 N10 N8 L13 G19 G15
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#? [N9]
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# A17 and A18 produce 10,000 year ko. But A17 is better
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# since B has the option of making seki. B19 is equivalent
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# to A18 since white gets the choice of ko.
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loadsgf games/century21-2002/goint-gnugo.sgf 237
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90 reg_genmove black
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#? [A17]*
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# A19 is horrible, dying in gote. Before that white couldn't kill without ko.
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loadsgf games/century21-2002/goint-gnugo.sgf 247
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95 reg_genmove black
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#? [!A19]
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# locally B7 is better
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 27
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100 reg_genmove black
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#? [!B6]
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 29
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110 reg_genmove black
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#? [C8]*
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 43
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120 reg_genmove black
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#? [L3]
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 45
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130 reg_genmove black
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#? [N4]
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 57
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140 reg_genmove black
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#? [J3|R4|P5]
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# B18 is better than A18 by leaving one less ko threat behind. At
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# this time we accept both moves.
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 157
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150 reg_genmove black
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#? [B18]
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# avoid shortage of liberties
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 177
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160 reg_genmove black
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#? [B7]
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# Does not work because of white J8.
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 235
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170 owl_does_defend K10 H8
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#? [0]*
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# prevent the seki
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loadsgf games/century21-2002/manyfaces-gnugo.sgf 253
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180 reg_genmove black
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#? [T9]
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loadsgf games/century21-2002/gnugo-katsunari.sgf 26
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190 reg_genmove white
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#? [D3]*
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loadsgf games/century21-2002/gnugo-katsunari.sgf 36
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200 reg_genmove white
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#? [F6]
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loadsgf games/century21-2002/gnugo-katsunari.sgf 58
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210 restricted_genmove white A15 C16
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#? [C16]
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# a move in the center is bigger than this monkey jump
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loadsgf games/century21-2002/gnugo-katsunari.sgf 76
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220 reg_genmove white
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#? [!T3]
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loadsgf games/century21-2002/gnugo-katsunari.sgf 96
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240 reg_genmove white
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#? [F18]*
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loadsgf games/century21-2002/gnugo-katsunari.sgf 156
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260 reg_genmove white
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#? [S12|Q12|Q13]
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261 owl_defend J12
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#? [0]
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loadsgf games/century21-2002/gnugo-katsunari.sgf 202
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270 reg_genmove white
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#? [O7]
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