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25b0d8533e
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Start implementing I/O for level data.
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2023-10-06 19:42:22 -04:00 |
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d9d8ce17fd
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Refactor targeting code into a utility function, add reverse images until we add code to do that programmatically.
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2023-10-05 16:53:23 -04:00 |
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0c3b0dbd64
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Add utility class.
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2023-10-05 16:23:49 -04:00 |
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a4127ef1ba
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Remove old debug statement.
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2023-10-05 16:10:48 -04:00 |
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678207fd6d
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Use the animation.loop class from the SDK, implement mid-animation reversal.
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2023-10-05 16:10:18 -04:00 |
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952bd63d73
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Update readme.
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2023-10-05 15:34:36 -04:00 |
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f1e29e1ac5
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Animate transition into and out of defend mode.
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2023-10-05 15:26:31 -04:00 |
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37100c84fc
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Drain charge when using defense mode.
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2023-10-04 23:29:48 -04:00 |
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47bbeefecf
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Enemy balance pass.
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2023-10-04 23:09:39 -04:00 |
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485a2dc151
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Add a delay before new wave spawns.
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2023-10-04 01:23:20 -04:00 |
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feb7541944
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Fix defend state, add animation tables (not used quite yet), and add onExit functions to the state machine.
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2023-10-04 01:19:05 -04:00 |
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9a26eb4b3a
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Resize sprites, tighten player hitbox, implement smarter collision.
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2023-10-03 18:49:40 -04:00 |
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eb6d37f99c
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Scale weapon speed by size for balance.
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2023-10-03 16:25:34 -04:00 |
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b0c44846e5
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Let enemies come out faster.
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2023-10-03 16:19:09 -04:00 |
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001ed4cfa4
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Add code for repeating waves of enemies, adding intro animations so the enemies can 'fly in', and refactor entity to use a state machine system for more flexibility.
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2023-10-03 16:16:19 -04:00 |
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2a2b106df0
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Actually add artwork.
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2023-10-01 01:48:21 -04:00 |
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e2a30253dd
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Add Ika weaponry, lots of cleanup, new art assets.
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2023-10-01 01:48:06 -04:00 |
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5019be454c
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Clean up dead sprites properly.
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2023-09-30 18:23:42 -04:00 |
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9102397c77
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Fix horizontal meter.
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2023-09-30 17:03:00 -04:00 |
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c46ee29caa
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Add weapon to Ebi.
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2023-09-30 16:11:39 -04:00 |
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0db42e8c87
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Make Ebi move, refactor bullet code to make more logic per-entity type.
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2023-09-30 16:02:37 -04:00 |
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bb25e255a3
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Rework collision code for future features.
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2023-09-30 15:47:26 -04:00 |
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f6ae85dcb1
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Add new enemy, refactor a bit, add armor.
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2023-09-30 15:34:29 -04:00 |
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4aa4c129dc
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Implement first enemy, bullet damage and collision.
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2023-09-30 15:19:04 -04:00 |
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032cc0a2ed
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Add weapon charge UI.
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2023-09-30 03:15:36 -04:00 |
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a5bb3744b5
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Smooth out weapon usage and movement, add health bar.
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2023-09-30 01:25:07 -04:00 |
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e045eec163
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Implement charge meter.
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2023-09-30 01:10:27 -04:00 |
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b222ce3d67
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Fix up collision code and improve bullet semantics.
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2023-09-29 22:30:01 -04:00 |
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5d1c36ea2f
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Improve firing code.
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2023-09-29 22:07:02 -04:00 |
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8d87364afb
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Initial implementation of player and bullets.
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2023-09-29 20:52:06 -04:00 |
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2341e8711f
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Initial commit
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2023-09-29 19:07:15 +00:00 |
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