18 lines
1.2 KiB
Markdown
18 lines
1.2 KiB
Markdown
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deprecated: true
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excerpt_separator: <br/>
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category: technology
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layout: post
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title: d20tools 0.3 is here
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date: '2009-08-22T17:27:00.000-04:00'
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author: Anna Wiggins
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tags:
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- dungeons amp; dragons
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- programming
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- Gaming
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modified_time: '2013-10-22T11:19:50.721-04:00'
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blogger_id: tag:blogger.com,1999:blog-4209116010564764361.post-7260032130913791473
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blogger_orig_url: http://www.stringofbits.net/2009/08/d20tools-03-is-here.html
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---
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I've released a new version of d20tools. In addition to using a new, simpler file saving/loading scheme and better keyboard handling, the new feature is also a lot more stable. Other highlights include a more sensible entity/group management system, and the ability for any creature to be a henchman.<br/><br/>Get it <a href="http://sourceforge.net/projects/d20tools">here</a>.<br/><br/>I'm lifting my moratorium on D&D 4e, as well. This means that d20tools will eventually support 4e creatures. However, this is a huge undertaking, and I have to decide how best to handle it. I'm leaning towards a system that will allow anyone to write system templates; then, any gaming system could be plugged in, theoretically. In practice, this is a lot of work for a single developer, so I wouldn't anticipate this happening any time soon. |