Update about, clean up some tags.

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Anna Rose 2023-11-30 17:02:39 +00:00
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@ -3,11 +3,15 @@ title: About
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## About the Site
Anna and the Bunches is a self-indulgent blog about technology, with occasional forays into games and media.
Anna and the Bunches is a self-indulgent blog about my special interests. Since these range all over the map, you probably won't like every post on here. Use the tags to find what you're into.
I like to tell myself it is intelligently written, witty, and deeply interesting, but Ive been known to lie. Caveat lector.
Some things you might find on here include posts about programming, video gaming, speculative fiction, linguistics, and electronics.
It also contains posts dating back to 2006. I'm pretty sure those were originally posted on Livejournal. I have left them here out of (as far as I can tell) a morbid desire to humiliate myself. Opinions and interests in the older posts don't necessarily reflect my current life. (At some point I may strip the tagging from older posts, or silo them to their own section.)
## About the Author
Everything here is written by me, Anna, a feminist witch in my 30s who spends my days writing software. My interests include, but are not limited to: programming, video gaming, table-top roleplaying, speculative fiction, linguistics, strategy board games, hiking, and the simultaneous application of contradictory, overlapping worldviews.
Everything here is written by me, Anna, a trans, autistic, leftist Heathen in my 30s who spends my days writing software.
You can find my personal projects, including the code used to build this site, at <https://git.annabunches.net>.

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@ -4,7 +4,7 @@ date: 2023-11-10
tags:
- video games
- star citizen
- after-action report
- fiction
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Star Citizen is an incredibly weird game.
@ -14,7 +14,7 @@ I often describe it as "a game I deeply enjoy that I would never recommend to an
But it scratches some very particular itches—mining, salvaging, hauling goods around the star system—better than any other game I've ever seen. If you want a game that gives you the specific experience of living and working in a space opera, it just presses those buttons really well. This "industrial" gameplay is one of my favorite ways to unwind when I just need something soothing and repetitive. It's like meditation, but with flightsticks and laser noises.
Like most spaceship simulators, the game also has combat, both ship-to-ship and FPS action. This usually doesn't appeal to me very much. But the other night I teamed up with a couple friends to check out one of the bounty hunting missions the game has to offer. The result was a buggy mess of an experience that was frustrating as hell, but also had a couple moments that sent so much dopamine racing into my brain that I wrote a blog post about it. Which you are now reading. So if an after-action report for a naff space game sounds like a good time, read on. The story has been changed very slightly for narrative flow, but it all happened more or less like this, and it
Like most spaceship simulators, the game also has combat, both ship-to-ship and FPS action. This usually doesn't appeal to me very much. But the other night I teamed up with a couple friends to check out one of the bounty hunting missions the game has to offer. The result was a buggy mess of an experience that was frustrating as hell, but also had a couple moments that sent so much dopamine racing into my brain that I wrote a blog post about it. Which you are now reading. So if an after-action report for a naff space game sounds like a good time, read on. The story has been changed very slightly for narrative flow, but it all happened more or less like this.
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