Documentation update.

This commit is contained in:
Anna Rose 2024-07-29 22:10:53 -04:00
parent e0ca4fef28
commit e1d2422106
2 changed files with 10 additions and 5 deletions

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@ -10,7 +10,9 @@
"categories": [ "Scripts" ], "categories": [ "Scripts" ],
"contributes": { "contributes": {
"scripts": [ "scripts": [
{ "path": "./advanced-spritesheet-export.lua" } { "path": "./advanced-spritesheet-export.lua" },
{ "path": "./abase-commands.lua" },
{ "path": "./abase-sprite.lua" }
] ]
} }
} }

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# Advanced spritesheet functionality for Aseprite # Advanced spritesheet exporter for Aseprite
This extension adds a more sophisticated spritesheet export command to Aseprite. This extension adds a more sophisticated spritesheet export command to Aseprite.
@ -13,10 +13,13 @@ To install, go to Aseprite's Settings -> Extensions -> Add Extension, and select
## Usage ## Usage
* All layers are exported by default. To ignore a layer, tk. * All layers are exported by default. To ignore a layer or group, select Layer -> Advanced Export -> Toggle Ignore.
* To export a group as a single sprite, tk * To export a layer group as a single sprite, select Layer -> Advanced Export -> Toggle Merge Group.
* Invoke the tool via File -> Export -> Export Sprite Sheet (Advanced). * Invoke the tool via File -> Export -> Export Sprite Sheet (Advanced).
* Use the Sprite Sheet Export dialog as normal, but make sure Layers is set to "Visible Layers."
## Additional Notes
* Toggling the advanced export settings on a layer will modify the layer colors. (This may be configurable in a future update)
## Copyright Notice ## Copyright Notice