From e1d24221061b35686e873551620b936e49ab6803 Mon Sep 17 00:00:00 2001 From: annabunches Date: Mon, 29 Jul 2024 22:10:53 -0400 Subject: [PATCH] Documentation update. --- package.json | 4 +++- readme.md | 11 +++++++---- 2 files changed, 10 insertions(+), 5 deletions(-) diff --git a/package.json b/package.json index c966334..2b5513a 100644 --- a/package.json +++ b/package.json @@ -10,7 +10,9 @@ "categories": [ "Scripts" ], "contributes": { "scripts": [ - { "path": "./advanced-spritesheet-export.lua" } + { "path": "./advanced-spritesheet-export.lua" }, + { "path": "./abase-commands.lua" }, + { "path": "./abase-sprite.lua" } ] } } diff --git a/readme.md b/readme.md index d2c6f75..cbd2e60 100644 --- a/readme.md +++ b/readme.md @@ -1,4 +1,4 @@ -# Advanced spritesheet functionality for Aseprite +# Advanced spritesheet exporter for Aseprite This extension adds a more sophisticated spritesheet export command to Aseprite. @@ -13,10 +13,13 @@ To install, go to Aseprite's Settings -> Extensions -> Add Extension, and select ## Usage -* All layers are exported by default. To ignore a layer, tk. -* To export a group as a single sprite, tk +* All layers are exported by default. To ignore a layer or group, select Layer -> Advanced Export -> Toggle Ignore. +* To export a layer group as a single sprite, select Layer -> Advanced Export -> Toggle Merge Group. * Invoke the tool via File -> Export -> Export Sprite Sheet (Advanced). -* Use the Sprite Sheet Export dialog as normal, but make sure Layers is set to "Visible Layers." + +## Additional Notes + +* Toggling the advanced export settings on a layer will modify the layer colors. (This may be configurable in a future update) ## Copyright Notice