PICO-8 demo of an infinitely scrolling procedurally generated map.
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2019-12-10 14:47:43 -05:00
a_pleasant_stroll.p8 Rename game to something less technical. 2019-12-10 14:47:43 -05:00
data.lua Add interactability with some map objects, and store changed map tiles in a buffer for persistence. 2019-12-09 21:50:06 -05:00
index_map.md Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
main.lua Add interactability with some map objects, and store changed map tiles in a buffer for persistence. 2019-12-09 21:50:06 -05:00
mapgen.lua Add interactability with some map objects, and store changed map tiles in a buffer for persistence. 2019-12-09 21:50:06 -05:00
player.lua Add interactability with some map objects, and store changed map tiles in a buffer for persistence. 2019-12-09 21:50:06 -05:00
sound.lua Initial music playing code. 2019-12-09 14:54:09 -05:00