PICO-8 demo of an infinitely scrolling procedurally generated map.
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2019-12-09 18:50:20 -05:00
constants.lua Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
index_map.md Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
infimap.p8 Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
main.lua Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
mapgen.lua More optimization, add constants file for eventual descructible scenery. 2019-12-09 16:51:15 -05:00
player.lua Fix broken redraw code, implement player sprites (some) and get ready for interactable objects. 2019-12-09 18:50:20 -05:00
sound.lua Initial music playing code. 2019-12-09 14:54:09 -05:00