joyful/internal/mappingrules/rule_target_button.go
Anna Rose Wiggins ff38db6596 Big Refactor (#2)
Refactor Everything.

Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com>
Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
2025-07-08 03:26:24 +00:00

43 lines
979 B
Go

package mappingrules
import "github.com/holoplot/go-evdev"
type RuleTargetButton struct {
DeviceName string
Device *evdev.InputDevice
Button evdev.EvCode
Inverted bool
}
func NewRuleTargetButton(device_name string, device *evdev.InputDevice, code evdev.EvCode, inverted bool) *RuleTargetButton {
return &RuleTargetButton{
DeviceName: device_name,
Device: device,
Button: code,
Inverted: inverted,
}
}
func (target *RuleTargetButton) NormalizeValue(value int32) int32 {
if target.Inverted {
if value == 0 {
return 1
}
return 0
}
return value
}
func (target *RuleTargetButton) CreateEvent(value int32, _ *string) *evdev.InputEvent {
return &evdev.InputEvent{
Type: evdev.EV_KEY,
Code: target.Button,
Value: value,
}
}
func (target *RuleTargetButton) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent) bool {
return device == target.Device &&
event.Type == evdev.EV_KEY &&
event.Code == target.Button
}