joyful/internal/config/make_rule_targets.go

85 lines
2.2 KiB
Go

package config
import (
"errors"
"fmt"
"git.annabunches.net/annabunches/joyful/internal/mappingrules"
"github.com/holoplot/go-evdev"
)
func makeRuleTargetButton(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (*mappingrules.RuleTargetButton, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
}
eventCode, err := parseCode(targetConfig.Button, "BTN")
if err != nil {
return nil, err
}
return mappingrules.NewRuleTargetButton(
targetConfig.Device,
device,
eventCode,
targetConfig.Inverted,
)
}
func makeRuleTargetAxis(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (*mappingrules.RuleTargetAxis, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
}
if targetConfig.DeadzoneEnd < targetConfig.DeadzoneStart {
return nil, errors.New("deadzone_end must be greater than deadzone_start")
}
eventCode, err := parseCode(targetConfig.Axis, "ABS")
if err != nil {
return nil, err
}
return mappingrules.NewRuleTargetAxis(
targetConfig.Device,
device,
eventCode,
targetConfig.Inverted,
targetConfig.DeadzoneStart,
targetConfig.DeadzoneEnd,
)
}
func makeRuleTargetRelaxis(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (*mappingrules.RuleTargetRelaxis, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
}
eventCode, err := parseCode(targetConfig.Axis, "REL")
if err != nil {
return nil, err
}
return mappingrules.NewRuleTargetRelaxis(
targetConfig.Device,
device,
eventCode,
targetConfig.Inverted,
)
}
func makeRuleTargetModeSelect(targetConfig RuleTargetConfig, allModes []string) (*mappingrules.RuleTargetModeSelect, error) {
if ok := validateModes(targetConfig.Modes, allModes); !ok {
return nil, errors.New("undefined mode in mode select list")
}
return mappingrules.NewRuleTargetModeSelect(targetConfig.Modes)
}
// hasError exists solely to switch on errors in case statements
func hasError(_ any, err error) bool {
return err != nil
}