117 lines
3.3 KiB
Go
117 lines
3.3 KiB
Go
package main
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import (
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"fmt"
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"os"
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"path/filepath"
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"git.annabunches.net/annabunches/joyful/internal/config"
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"git.annabunches.net/annabunches/joyful/internal/logger"
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"git.annabunches.net/annabunches/joyful/internal/mappingrules"
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"git.annabunches.net/annabunches/joyful/internal/virtualdevice"
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"github.com/holoplot/go-evdev"
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)
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func readConfig() *config.ConfigParser {
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parser := &config.ConfigParser{}
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homeDir, err := os.UserHomeDir()
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logger.FatalIfError(err, "Can't get user home directory, so can't find configuration.")
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err = parser.Parse(filepath.Join(homeDir, ".config/joyful"))
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logger.FatalIfError(err, "")
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return parser
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}
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func initVirtualBuffers(config *config.ConfigParser) map[string]*virtualdevice.EventBuffer {
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vDevices := config.CreateVirtualDevices()
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if len(vDevices) == 0 {
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logger.Log("Warning: no virtual devices found in configuration. No rules will work.")
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}
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vBuffers := make(map[string]*virtualdevice.EventBuffer)
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for name, device := range vDevices {
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vBuffers[name] = virtualdevice.NewEventBuffer(device)
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}
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return vBuffers
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}
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// Extracts the evdev devices from a list of virtual buffers and returns them.
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func getVirtualDevices(buffers map[string]*virtualdevice.EventBuffer) map[string]*evdev.InputDevice {
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devices := make(map[string]*evdev.InputDevice)
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for name, buffer := range buffers {
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devices[name] = buffer.Device
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}
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return devices
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}
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func initPhysicalDevices(config *config.ConfigParser) map[string]*evdev.InputDevice {
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pDeviceMap := config.ConnectPhysicalDevices()
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if len(pDeviceMap) == 0 {
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logger.Log("Warning: no physical devices found in configuration. No rules will work.")
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}
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return pDeviceMap
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}
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func main() {
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// parse configs
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config := readConfig()
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// Initialize virtual devices with event buffers
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vBuffers := initVirtualBuffers(config)
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// Initialize physical devices
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pDevices := initPhysicalDevices(config)
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// Initialize rules
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rules := config.BuildRules(pDevices, getVirtualDevices(vBuffers))
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logger.Logf("Created %d mapping rules.", len(rules))
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// start listening for events on devices and timers
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eventChannel := make(chan ChannelEvent, 1000)
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for _, device := range pDevices {
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go eventWatcher(device, eventChannel)
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}
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timerCount := 0
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for _, rule := range rules {
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if timedRule, ok := rule.(*mappingrules.ProportionalAxisMappingRule); ok {
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go timerWatcher(timedRule, eventChannel)
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timerCount++
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}
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}
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logger.Logf("registered %d timers", timerCount)
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// initialize the mode variable
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mode := "main"
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fmt.Println("Joyful Running! Press Ctrl+C to quit.")
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for {
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// Get an event (blocks if necessary)
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channelEvent := <-eventChannel
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switch channelEvent.Type {
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case ChannelEventInput:
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switch channelEvent.Event.Type {
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case evdev.EV_SYN:
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// We've received a SYN_REPORT, so now we send all of our pending events
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for _, buffer := range vBuffers {
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buffer.SendEvents()
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}
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case evdev.EV_KEY, evdev.EV_ABS:
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// We have a matchable event type. Check all the events
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for _, rule := range rules {
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outputEvent := rule.MatchEvent(channelEvent.Device, channelEvent.Event, &mode)
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if outputEvent == nil {
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continue
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}
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vBuffers[rule.OutputName()].AddEvent(outputEvent)
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}
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}
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case ChannelEventTimer:
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// Timer events give us the device and event to use directly
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// TODO: we need a vbuffer map with device keys
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// vBuffers[wrapper.Device].AddEvent(wrapper.Event)
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}
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}
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}
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