joyful/internal/config/make_rules.go

250 lines
7.2 KiB
Go

package config
import (
"fmt"
"slices"
"strings"
"git.annabunches.net/annabunches/joyful/internal/logger"
"git.annabunches.net/annabunches/joyful/internal/mappingrules"
"github.com/holoplot/go-evdev"
)
// TODO: At some point it would *very likely* make sense to map each rule to all of the physical devices that can
// trigger it, and return that instead. Something like a map[*evdev.InputDevice][]mappingrule.MappingRule.
// This would speed up rule matching by only checking relevant rules for a given input event.
// We could take this further and make it a map[<struct of *inputdevice, type, and code>][]rule
// For very large rule-bases this may be helpful for staying performant.
func (parser *ConfigParser) BuildRules(pDevs map[string]*evdev.InputDevice, vDevs map[string]*evdev.InputDevice) []mappingrules.MappingRule {
rules := make([]mappingrules.MappingRule, 0)
modes := parser.GetModes()
for _, ruleConfig := range parser.config.Rules {
var newRule mappingrules.MappingRule
var err error
baseParams, err := setBaseRuleParameters(ruleConfig, modes)
if err != nil {
logger.LogErrorf(err, "couldn't set output parameters, skipping rule '%s'", ruleConfig.Name)
continue
}
switch strings.ToLower(ruleConfig.Type) {
case RuleTypeSimple:
newRule, err = makeMappingRuleButton(ruleConfig, pDevs, vDevs, baseParams)
case RuleTypeCombo:
newRule, err = makeComboRule(ruleConfig, pDevs, vDevs, baseParams)
case RuleTypeLatched:
newRule, err = makeLatchedRule(ruleConfig, pDevs, vDevs, baseParams)
}
if err != nil {
logger.LogError(err, "failed to build rule")
continue
}
rules = append(rules, newRule)
}
return rules
}
func setBaseRuleParameters(ruleConfig RuleConfig, modes []string) (mappingrules.MappingRuleBase, error) {
// We perform this check here instead of in makeRuleTarget because only Output targets
// can meaningfully have ModeSelect; this lets us avoid plumbing the modes in on every
// makeRuleTarget call.
if len(ruleConfig.Output.ModeSelect) > 0 {
err := validateModes(ruleConfig.Output.ModeSelect, modes)
if err != nil {
return mappingrules.MappingRuleBase{}, err
}
}
err := validateModes(ruleConfig.Modes, modes)
if err != nil {
return mappingrules.MappingRuleBase{}, err
}
ruleModes := ensureModes(ruleConfig.Modes)
return mappingrules.MappingRuleBase{
Modes: ruleModes,
Name: ruleConfig.Name,
}, nil
}
func makeMappingRuleButton(ruleConfig RuleConfig,
pDevs map[string]*evdev.InputDevice,
vDevs map[string]*evdev.InputDevice,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleButton, error) {
input, err := makeRuleTarget(ruleConfig.Input, pDevs)
if err != nil {
return nil, err
}
output, err := makeRuleTarget(ruleConfig.Output, vDevs)
if err != nil {
return nil, err
}
return &mappingrules.MappingRuleButton{
MappingRuleBase: base,
Input: input.(*mappingrules.RuleTargetButton),
Output: output.(*mappingrules.RuleTargetButton),
}, nil
}
func makeComboRule(ruleConfig RuleConfig,
pDevs map[string]*evdev.InputDevice,
vDevs map[string]*evdev.InputDevice,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleCombo, error) {
inputs := make([]*mappingrules.RuleTargetButton, 0)
for _, inputConfig := range ruleConfig.Inputs {
input, err := makeRuleTargetButton(inputConfig, pDevs)
if err != nil {
return nil, err
}
inputs = append(inputs, input)
}
return &mappingrules.MappingRuleCombo{
MappingRuleBase: base,
Inputs: inputs,
State: 0,
}, nil
}
func makeLatchedRule(ruleConfig RuleConfig,
pDevs map[string]*evdev.InputDevice,
vDevs map[string]*evdev.InputDevice,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleLatched, error) {
input, err := makeRuleTargetButton(ruleConfig.Input, pDevs)
if err != nil {
return nil, err
}
return &mappingrules.MappingRuleLatched{
MappingRuleBase: base,
Input: input,
State: false,
}, nil
}
func makeRuleTargetButton(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (*mappingrules.RuleTargetButton, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("couldn't build rule due to non-existent device '%s'", targetConfig.Device)
}
_, eventCode, err := decodeRuleTargetValues(targetConfig)
if err != nil {
return nil, err
}
baseParams := mappingrules.RuleTargetBase{
DeviceName: targetConfig.Device,
Device: device,
Inverted: targetConfig.Inverted,
Code: eventCode,
}
return &mappingrules.RuleTargetButton{
RuleTargetBase: baseParams,
}, nil
}
// makeRuleTarget takes an Input declaration from the YAML and returns a fully formed RuleTarget.
func makeRuleTarget(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (mappingrules.RuleTarget, error) {
if len(targetConfig.ModeSelect) > 0 {
return &mappingrules.RuleTargetModeSelect{
ModeSelect: targetConfig.ModeSelect,
}, nil
}
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("couldn't build rule due to non-existent device '%s'", targetConfig.Device)
}
eventType, eventCode, err := decodeRuleTargetValues(targetConfig)
if err != nil {
return nil, err
}
baseParams := mappingrules.RuleTargetBase{
DeviceName: targetConfig.Device,
Device: device,
Inverted: targetConfig.Inverted,
Code: eventCode,
}
switch eventType {
case evdev.EV_KEY:
return &mappingrules.RuleTargetButton{
RuleTargetBase: baseParams,
}, nil
case evdev.EV_ABS:
return &mappingrules.RuleTargetAxis{
RuleTargetBase: baseParams,
AxisStart: targetConfig.AxisStart,
AxisEnd: targetConfig.AxisEnd,
}, nil
default:
return nil, fmt.Errorf("skipping rule due to unsupported event type '%d'", eventType)
}
}
// decodeRuleTargetValues returns the appropriate evdev.EvType and evdev.EvCode values
// for a given RuleTargetConfig, converting the config file strings into appropriate constants
//
// Todo: support different formats for key specification
func decodeRuleTargetValues(target RuleTargetConfig) (evdev.EvType, evdev.EvCode, error) {
var eventType evdev.EvType
var eventCode evdev.EvCode
var ok bool
if target.Button != "" {
eventType = evdev.EV_KEY
eventCode, ok = evdev.KEYFromString[target.Button]
if !ok {
return 0, 0, fmt.Errorf("skipping rule due to invalid button code '%s'", target.Button)
}
} else if target.Axis != "" {
eventType = evdev.EV_ABS
eventCode, ok = evdev.ABSFromString[target.Axis]
if !ok {
return 0, 0, fmt.Errorf("skipping rule due to invalid axis code '%s'", target.Button)
}
}
return eventType, eventCode, nil
}
// ensureModes either returns the mode list, or if it is empty returns []string{"*"}
func ensureModes(modes []string) []string {
if len(modes) == 0 {
return []string{"*"}
}
return modes
}
// validateModes checks the provided modes against a larger subset of modes (usually all defined ones)
// and returns an error if any of the modes are not defined.
func validateModes(modes []string, allModes []string) error {
if len(modes) == 0 {
return nil
}
for _, mode := range modes {
if !slices.Contains(allModes, mode) {
return fmt.Errorf("mode list specifies undefined mode '%s'", mode)
}
}
return nil
}