Implement axis targets, axis -> button and axis -> relative axis mappings. #1
10 changed files with 224 additions and 18 deletions
|
@ -75,7 +75,7 @@ func main() {
|
|||
|
||||
timerCount := 0
|
||||
for _, rule := range rules {
|
||||
if timedRule, ok := rule.(*mappingrules.MappingRuleAxisToButton); ok {
|
||||
if timedRule, ok := rule.(mappingrules.TimedEventEmitter); ok {
|
||||
go timerWatcher(timedRule, eventChannel)
|
||||
timerCount++
|
||||
}
|
||||
|
|
|
@ -9,7 +9,7 @@ import (
|
|||
)
|
||||
|
||||
const (
|
||||
TimerCheckIntervalMs = 250
|
||||
TimerCheckIntervalMs = 1
|
||||
DeviceCheckIntervalMs = 1
|
||||
)
|
||||
|
||||
|
@ -28,12 +28,12 @@ func eventWatcher(device *evdev.InputDevice, channel chan<- ChannelEvent) {
|
|||
}
|
||||
}
|
||||
|
||||
func timerWatcher(rule *mappingrules.MappingRuleAxisToButton, channel chan<- ChannelEvent) {
|
||||
func timerWatcher(rule mappingrules.TimedEventEmitter, channel chan<- ChannelEvent) {
|
||||
for {
|
||||
event := rule.TimerEvent()
|
||||
if event != nil {
|
||||
channel <- ChannelEvent{
|
||||
Device: rule.Output.Device,
|
||||
Device: rule.GetOutputDevice(),
|
||||
Event: event,
|
||||
Type: ChannelEventTimer,
|
||||
}
|
||||
|
|
|
@ -48,6 +48,25 @@ func makeRuleTargetAxis(targetConfig RuleTargetConfig, devs map[string]*evdev.In
|
|||
)
|
||||
}
|
||||
|
||||
func makeRuleTargetRelaxis(targetConfig RuleTargetConfig, devs map[string]*evdev.InputDevice) (*mappingrules.RuleTargetRelaxis, error) {
|
||||
device, ok := devs[targetConfig.Device]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
|
||||
}
|
||||
|
||||
eventCode, ok := evdev.RELFromString[targetConfig.Axis]
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("invalid button code '%s'", targetConfig.Button)
|
||||
}
|
||||
|
||||
return mappingrules.NewRuleTargetRelaxis(
|
||||
targetConfig.Device,
|
||||
device,
|
||||
eventCode,
|
||||
targetConfig.Inverted,
|
||||
)
|
||||
}
|
||||
|
||||
func makeRuleTargetModeSelect(targetConfig RuleTargetConfig, allModes []string) (*mappingrules.RuleTargetModeSelect, error) {
|
||||
if ok := validateModes(targetConfig.Modes, allModes); !ok {
|
||||
return nil, errors.New("undefined mode in mode select list")
|
||||
|
|
|
@ -40,6 +40,8 @@ func (parser *ConfigParser) BuildRules(pDevs map[string]*evdev.InputDevice, vDev
|
|||
newRule, err = makeMappingRuleAxis(ruleConfig, pDevs, vDevs, base)
|
||||
case RuleTypeAxisToButton:
|
||||
newRule, err = makeMappingRuleAxisToButton(ruleConfig, pDevs, vDevs, base)
|
||||
case RuleTypeAxisToRelaxis:
|
||||
newRule, err = makeMappingRuleAxisToRelaxis(ruleConfig, pDevs, vDevs, base)
|
||||
case RuleTypeModeSelect:
|
||||
newRule, err = makeMappingRuleModeSelect(ruleConfig, pDevs, modes, base)
|
||||
default:
|
||||
|
@ -151,6 +153,28 @@ func makeMappingRuleAxisToButton(ruleConfig RuleConfig,
|
|||
return mappingrules.NewMappingRuleAxisToButton(base, input, output, ruleConfig.RepeatRateMin, ruleConfig.RepeatRateMax), nil
|
||||
}
|
||||
|
||||
func makeMappingRuleAxisToRelaxis(ruleConfig RuleConfig,
|
||||
pDevs map[string]*evdev.InputDevice,
|
||||
vDevs map[string]*evdev.InputDevice,
|
||||
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxisToRelaxis, error) {
|
||||
|
||||
input, err := makeRuleTargetAxis(ruleConfig.Input, pDevs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
output, err := makeRuleTargetRelaxis(ruleConfig.Output, vDevs)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return mappingrules.NewMappingRuleAxisToRelaxis(base,
|
||||
input, output,
|
||||
ruleConfig.RepeatRateMin,
|
||||
ruleConfig.RepeatRateMax,
|
||||
ruleConfig.Increment), nil
|
||||
}
|
||||
|
||||
func makeMappingRuleModeSelect(ruleConfig RuleConfig,
|
||||
pDevs map[string]*evdev.InputDevice,
|
||||
modes []string,
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
// These types comprise the YAML schema for configuring Joyful.
|
||||
// The config files will be combined and then unmarshalled into this
|
||||
//
|
||||
// TODO: currently the types in here aren't especially strong; each one is
|
||||
// decomposed into a different object based on the Type fields. We should implement
|
||||
// some sort of delayed unmarshalling technique, for example see ideas at
|
||||
// https://stackoverflow.com/questions/70635636/unmarshaling-yaml-into-different-struct-based-off-yaml-field
|
||||
// Then we can be more explicit about the interface here.
|
||||
|
||||
package config
|
||||
|
||||
|
@ -27,14 +33,15 @@ type RuleConfig struct {
|
|||
Modes []string `yaml:"modes,omitempty"`
|
||||
RepeatRateMin int `yaml:"repeat_rate_min,omitempty"`
|
||||
RepeatRateMax int `yaml:"repeat_rate_max,omitempty"`
|
||||
Increment int `yaml:"increment,omitempty"`
|
||||
}
|
||||
|
||||
type RuleTargetConfig struct {
|
||||
Device string `yaml:"device,omitempty"`
|
||||
Button string `yaml:"button,omitempty"`
|
||||
Axis string `yaml:"axis,omitempty"`
|
||||
DeadzoneStart int32 `yaml:"axis_start,omitempty"`
|
||||
DeadzoneEnd int32 `yaml:"axis_end,omitempty"`
|
||||
DeadzoneStart int32 `yaml:"deadzone_start,omitempty"`
|
||||
DeadzoneEnd int32 `yaml:"deadzone_end,omitempty"`
|
||||
Inverted bool `yaml:"inverted,omitempty"`
|
||||
Modes []string `yaml:"modes,omitempty"`
|
||||
}
|
||||
|
|
|
@ -8,12 +8,13 @@ const (
|
|||
DeviceTypePhysical = "physical"
|
||||
DeviceTypeVirtual = "virtual"
|
||||
|
||||
RuleTypeButton = "button"
|
||||
RuleTypeButtonCombo = "button-combo"
|
||||
RuleTypeLatched = "button-latched"
|
||||
RuleTypeAxis = "axis"
|
||||
RuleTypeModeSelect = "mode-select"
|
||||
RuleTypeAxisToButton = "axis-to-button"
|
||||
RuleTypeButton = "button"
|
||||
RuleTypeButtonCombo = "button-combo"
|
||||
RuleTypeLatched = "button-latched"
|
||||
RuleTypeAxis = "axis"
|
||||
RuleTypeModeSelect = "mode-select"
|
||||
RuleTypeAxisToButton = "axis-to-button"
|
||||
RuleTypeAxisToRelaxis = "axis-to-relaxis"
|
||||
)
|
||||
|
||||
var (
|
||||
|
|
|
@ -1,11 +1,20 @@
|
|||
package mappingrules
|
||||
|
||||
import "github.com/holoplot/go-evdev"
|
||||
import (
|
||||
"time"
|
||||
|
||||
"github.com/holoplot/go-evdev"
|
||||
)
|
||||
|
||||
type MappingRule interface {
|
||||
MatchEvent(RuleTargetDevice, *evdev.InputEvent, *string) (*evdev.InputDevice, *evdev.InputEvent)
|
||||
}
|
||||
|
||||
type TimedEventEmitter interface {
|
||||
TimerEvent() *evdev.InputEvent
|
||||
GetOutputDevice() *evdev.InputDevice
|
||||
}
|
||||
|
||||
// RuleTargets represent either a device input to match on, or an output to produce.
|
||||
// Some RuleTarget types may work via side effects, such as RuleTargetModeSelect.
|
||||
type RuleTarget interface {
|
||||
|
@ -39,4 +48,5 @@ type RuleTargetDevice interface {
|
|||
const (
|
||||
AxisValueMin = int32(-32768)
|
||||
AxisValueMax = int32(32767)
|
||||
NoNextEvent = time.Duration(-1)
|
||||
)
|
||||
|
|
|
@ -19,10 +19,6 @@ type MappingRuleAxisToButton struct {
|
|||
pressed bool
|
||||
}
|
||||
|
||||
const (
|
||||
NoNextEvent = time.Duration(-1)
|
||||
)
|
||||
|
||||
func NewMappingRuleAxisToButton(base MappingRuleBase, input *RuleTargetAxis, output *RuleTargetButton, repeatRateMin, repeatRateMax int) *MappingRuleAxisToButton {
|
||||
return &MappingRuleAxisToButton{
|
||||
MappingRuleBase: base,
|
||||
|
@ -50,6 +46,7 @@ func (rule *MappingRuleAxisToButton) MatchEvent(device RuleTargetDevice, event *
|
|||
}
|
||||
|
||||
// If we aren't repeating, we trigger the event immediately
|
||||
// TODO: we aren't using pressed correctly; that should be set *and released* in here...
|
||||
if rule.RepeatRateMin == 0 || rule.RepeatRateMax == 0 {
|
||||
rule.nextEvent = time.Millisecond
|
||||
return nil, nil
|
||||
|
@ -73,7 +70,7 @@ func (rule *MappingRuleAxisToButton) TimerEvent() *evdev.InputEvent {
|
|||
}
|
||||
|
||||
// This indicates that we should not emit another event
|
||||
if rule.nextEvent == -1 {
|
||||
if rule.nextEvent == NoNextEvent {
|
||||
rule.lastEvent = time.Now()
|
||||
return nil
|
||||
}
|
||||
|
@ -86,3 +83,7 @@ func (rule *MappingRuleAxisToButton) TimerEvent() *evdev.InputEvent {
|
|||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rule *MappingRuleAxisToButton) GetOutputDevice() *evdev.InputDevice {
|
||||
return rule.Output.Device
|
||||
}
|
||||
|
|
98
internal/mappingrules/mapping_rule_axis_to_relaxis.go
Normal file
98
internal/mappingrules/mapping_rule_axis_to_relaxis.go
Normal file
|
@ -0,0 +1,98 @@
|
|||
package mappingrules
|
||||
|
||||
import (
|
||||
"time"
|
||||
|
||||
"git.annabunches.net/annabunches/joyful/internal/logger"
|
||||
"github.com/holoplot/go-evdev"
|
||||
)
|
||||
|
||||
// TODO: add tests
|
||||
|
||||
// TODO: deadzones seem to calculate correctly in one direction but not the other when computing axis strength...
|
||||
|
||||
// MappingRuleAxisToRelaxis represents a rule that converts an axis input into a (potentially repeating)
|
||||
// button output.
|
||||
type MappingRuleAxisToRelaxis struct {
|
||||
MappingRuleBase
|
||||
Input *RuleTargetAxis
|
||||
Output *RuleTargetRelaxis
|
||||
RepeatRateMin int
|
||||
RepeatRateMax int
|
||||
Increment int32
|
||||
nextEvent time.Duration
|
||||
lastEvent time.Time
|
||||
}
|
||||
|
||||
func NewMappingRuleAxisToRelaxis(
|
||||
base MappingRuleBase,
|
||||
input *RuleTargetAxis,
|
||||
output *RuleTargetRelaxis,
|
||||
repeatRateMin, repeatRateMax, increment int) *MappingRuleAxisToRelaxis {
|
||||
|
||||
return &MappingRuleAxisToRelaxis{
|
||||
MappingRuleBase: base,
|
||||
Input: input,
|
||||
Output: output,
|
||||
RepeatRateMin: repeatRateMin,
|
||||
RepeatRateMax: repeatRateMax,
|
||||
Increment: int32(increment),
|
||||
lastEvent: time.Now(),
|
||||
nextEvent: NoNextEvent,
|
||||
}
|
||||
}
|
||||
|
||||
func (rule *MappingRuleAxisToRelaxis) MatchEvent(
|
||||
device RuleTargetDevice,
|
||||
event *evdev.InputEvent,
|
||||
mode *string) (*evdev.InputDevice, *evdev.InputEvent) {
|
||||
|
||||
if !rule.MappingRuleBase.modeCheck(mode) ||
|
||||
!rule.Input.MatchEventDeviceAndCode(device, event) {
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
defer func() {
|
||||
logger.Logf("DEBUG: Rule '%s' nextEvent == '%v' with device value '%d'", rule.Name, rule.nextEvent, event.Value)
|
||||
}()
|
||||
|
||||
// If we're inside the deadzone, unset the next event
|
||||
if rule.Input.InDeadZone(event.Value) {
|
||||
rule.nextEvent = NoNextEvent
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
// If we aren't repeating, we trigger the event immediately
|
||||
// TODO: this still needs the pressed parameter...
|
||||
if rule.RepeatRateMin == 0 || rule.RepeatRateMax == 0 {
|
||||
rule.nextEvent = time.Millisecond
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
// use the axis value and the repeat rate to set a target time until the next event
|
||||
strength := 1.0 - rule.Input.GetAxisStrength(event.Value)
|
||||
rate := int64(LerpInt(rule.RepeatRateMax, rule.RepeatRateMin, strength))
|
||||
rule.nextEvent = time.Duration(rate * int64(time.Millisecond))
|
||||
return nil, nil
|
||||
}
|
||||
|
||||
// TimerEvent returns an event when enough time has passed (compared to the last recorded axis value)
|
||||
// to emit an event.
|
||||
func (rule *MappingRuleAxisToRelaxis) TimerEvent() *evdev.InputEvent {
|
||||
// This indicates that we should not emit another event
|
||||
if rule.nextEvent == NoNextEvent {
|
||||
rule.lastEvent = time.Now()
|
||||
return nil
|
||||
}
|
||||
|
||||
if time.Now().Compare(rule.lastEvent.Add(rule.nextEvent)) > -1 {
|
||||
rule.lastEvent = time.Now()
|
||||
return rule.Output.CreateEvent(rule.Increment, nil)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func (rule *MappingRuleAxisToRelaxis) GetOutputDevice() *evdev.InputDevice {
|
||||
return rule.Output.Device.(*evdev.InputDevice)
|
||||
}
|
46
internal/mappingrules/rule_target_relaxis.go
Normal file
46
internal/mappingrules/rule_target_relaxis.go
Normal file
|
@ -0,0 +1,46 @@
|
|||
package mappingrules
|
||||
|
||||
import (
|
||||
"github.com/holoplot/go-evdev"
|
||||
)
|
||||
|
||||
type RuleTargetRelaxis struct {
|
||||
DeviceName string
|
||||
Device RuleTargetDevice
|
||||
Axis evdev.EvCode
|
||||
Inverted bool
|
||||
}
|
||||
|
||||
func NewRuleTargetRelaxis(device_name string,
|
||||
device RuleTargetDevice,
|
||||
axis evdev.EvCode,
|
||||
inverted bool) (*RuleTargetRelaxis, error) {
|
||||
|
||||
return &RuleTargetRelaxis{
|
||||
DeviceName: device_name,
|
||||
Device: device,
|
||||
Axis: axis,
|
||||
Inverted: inverted,
|
||||
}, nil
|
||||
}
|
||||
|
||||
// NormalizeValue takes a raw input value and converts it to a value suitable for output.
|
||||
//
|
||||
// Relative axes are currently only supported for output.
|
||||
// TODO: make this have an error return?
|
||||
func (target *RuleTargetRelaxis) NormalizeValue(value int32) int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (target *RuleTargetRelaxis) CreateEvent(value int32, mode *string) *evdev.InputEvent {
|
||||
return &evdev.InputEvent{
|
||||
Type: evdev.EV_REL,
|
||||
Code: target.Axis,
|
||||
Value: value,
|
||||
}
|
||||
}
|
||||
|
||||
// Relative axis is only supported for output.
|
||||
func (target *RuleTargetRelaxis) MatchEvent(device RuleTargetDevice, event *evdev.InputEvent) bool {
|
||||
return false
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue