Add support for Joystick hats.

This commit is contained in:
Anna Rose Wiggins 2025-09-15 13:17:40 -04:00
parent 62befa045a
commit fce8888c77
8 changed files with 134 additions and 13 deletions

View file

@ -22,9 +22,6 @@ type RuleTarget interface {
// (e.g., inverting the value if Inverted == true)
NormalizeValue(int32) int32
// MatchEvent returns true if the provided device and input event are a match for this rule target
ValidateEvent(*evdev.InputDevice, *evdev.InputEvent) bool
// CreateEvent creates an event that can be emitted on a virtual device.
// For RuleTargetModeSelect, this method modifies the active mode and returns nil.
//
@ -35,6 +32,7 @@ type RuleTarget interface {
// for most implementations.
CreateEvent(int32, *string) *evdev.InputEvent
// MatchEvent returns true if the provided device and input event are a match for this rule target
MatchEvent(device Device, event *evdev.InputEvent) bool
}

View file

@ -0,0 +1,45 @@
package mappingrules
import (
"git.annabunches.net/annabunches/joyful/internal/configparser"
"github.com/holoplot/go-evdev"
)
// A Simple Mapping Rule can map a button to a button or an axis to an axis.
type MappingRuleHat struct {
MappingRuleBase
Input *RuleTargetHat
Output *RuleTargetHat
}
func NewMappingRuleHat(ruleConfig configparser.RuleConfigHat,
pDevs map[string]Device,
vDevs map[string]Device,
base MappingRuleBase) (*MappingRuleHat, error) {
input, err := NewRuleTargetHatFromConfig(ruleConfig.Input, pDevs)
if err != nil {
return nil, err
}
output, err := NewRuleTargetHatFromConfig(ruleConfig.Output, vDevs)
if err != nil {
return nil, err
}
return &MappingRuleHat{
MappingRuleBase: base,
Input: input,
Output: output,
}, nil
}
func (rule *MappingRuleHat) MatchEvent(device Device, event *evdev.InputEvent, mode *string) (*evdev.InputDevice, *evdev.InputEvent) {
if !rule.MappingRuleBase.modeCheck(mode) ||
!rule.Input.MatchEvent(device, event) {
return nil, nil
}
// The cast here is safe because the interface is only ever different for unit tests
return rule.Output.Device.(*evdev.InputDevice), rule.Output.CreateEvent(rule.Input.NormalizeValue(event.Value), mode)
}

View file

@ -0,0 +1,53 @@
package mappingrules
import (
"fmt"
"git.annabunches.net/annabunches/joyful/internal/configparser"
"git.annabunches.net/annabunches/joyful/internal/eventcodes"
"github.com/holoplot/go-evdev"
)
type RuleTargetHat struct {
Device Device
Hat evdev.EvCode
Inverted bool
}
func NewRuleTargetHatFromConfig(config configparser.RuleTargetConfigHat, devs map[string]Device) (*RuleTargetHat, error) {
dev, ok := devs[config.Device]
if !ok {
return nil, fmt.Errorf("device '%s' not found", config.Device)
}
code, err := eventcodes.ParseCode(config.Hat, eventcodes.CodePrefixAxis)
if err != nil {
return nil, err
}
return &RuleTargetHat{
Device: dev,
Hat: code,
Inverted: config.Inverted,
}, nil
}
func (target *RuleTargetHat) NormalizeValue(value int32) int32 {
if !target.Inverted {
return value
}
return value * -1
}
func (target *RuleTargetHat) CreateEvent(value int32, _ *string) *evdev.InputEvent {
return &evdev.InputEvent{
Type: evdev.EV_ABS,
Code: target.Hat,
Value: value,
}
}
func (target *RuleTargetHat) MatchEvent(device Device, event *evdev.InputEvent) bool {
return device == target.Device && event.Code == target.Hat
}