Add explicit configurations for buttons and axes, and non-explicit configurations for relative axes.

This commit is contained in:
Anna Rose Wiggins 2025-07-17 13:01:18 -04:00
parent a05dc9126d
commit f2095f39e5
2 changed files with 76 additions and 25 deletions

View file

@ -33,9 +33,9 @@ func (parser *ConfigParser) CreateVirtualDevices() map[string]*evdev.InputDevice
Version: 1,
},
map[evdev.EvType][]evdev.EvCode{
evdev.EV_KEY: makeButtons(int(deviceConfig.Buttons)),
evdev.EV_ABS: makeAxes(int(deviceConfig.Axes)),
evdev.EV_REL: makeRelativeAxes(deviceConfig.RelativeAxes),
evdev.EV_KEY: makeButtons(deviceConfig.NumButtons, deviceConfig.Buttons),
evdev.EV_ABS: makeAxes(deviceConfig.NumAxes, deviceConfig.Axes),
evdev.EV_REL: makeRelativeAxes(deviceConfig.NumRelativeAxes, deviceConfig.RelativeAxes),
},
)
@ -81,12 +81,29 @@ func (parser *ConfigParser) ConnectPhysicalDevices() map[string]*evdev.InputDevi
return deviceMap
}
func makeButtons(numButtons int) []evdev.EvCode {
func makeButtons(numButtons int, buttonList []string) []evdev.EvCode {
if numButtons > 0 && len(buttonList) > 0 {
logger.Log("'num_buttons' and 'buttons' both specified, ignoring 'num_buttons'")
}
if numButtons > VirtualDeviceMaxButtons {
numButtons = VirtualDeviceMaxButtons
logger.Logf("Limiting virtual device buttons to %d", VirtualDeviceMaxButtons)
}
if len(buttonList) > 0 {
buttons := make([]evdev.EvCode, len(buttonList))
for _, codeStr := range buttonList {
code, err := parseCode(codeStr, "BTN")
if err != nil {
logger.LogError(err, "Failed to create button, skipping")
continue
}
buttons = append(buttons, code)
}
return buttons
}
buttons := make([]evdev.EvCode, numButtons)
startCode := 0x120
@ -104,7 +121,24 @@ func makeButtons(numButtons int) []evdev.EvCode {
return buttons
}
func makeAxes(numAxes int) []evdev.EvCode {
func makeAxes(numAxes int, axisList []string) []evdev.EvCode {
if numAxes > 0 && len(axisList) > 0 {
logger.Log("'num_axes' and 'axes' both specified, ignoring 'num_axes'")
}
if len(axisList) > 0 {
axes := make([]evdev.EvCode, len(axisList))
for _, codeStr := range axisList {
code, err := parseCode(codeStr, "ABS")
if err != nil {
logger.LogError(err, "Failed to create axis, skipping")
continue
}
axes = append(axes, code)
}
return axes
}
if numAxes > 8 {
numAxes = 8
logger.Log("Limiting virtual device axes to 8")
@ -118,19 +152,33 @@ func makeAxes(numAxes int) []evdev.EvCode {
return axes
}
func makeRelativeAxes(axes []string) []evdev.EvCode {
codes := make([]evdev.EvCode, 0)
for _, axis := range axes {
code, ok := evdev.RELFromString[axis]
if !ok {
logger.Logf("Relative axis '%s' invalid. Skipping.", axis)
continue
}
codes = append(codes, code)
func makeRelativeAxes(numAxes int, axisList []string) []evdev.EvCode {
if numAxes > 0 && len(axisList) > 0 {
logger.Log("'num_rel_axes' and 'rel_axes' both specified, ignoring 'num_rel_axes'")
}
return codes
if len(axisList) > 0 {
axes := make([]evdev.EvCode, len(axisList))
for _, codeStr := range axisList {
code, err := parseCode(codeStr, "REL")
if err != nil {
logger.LogError(err, "Failed to create axis, skipping")
continue
}
axes = append(axes, code)
}
return axes
}
if numAxes > 8 {
numAxes = 8
logger.Log("Limiting virtual device relative axes to 8")
}
axes := make([]evdev.EvCode, numAxes)
for i := 0; i < numAxes; i++ {
axes[i] = evdev.EvCode(i)
}
return axes
}

View file

@ -16,13 +16,16 @@ type Config struct {
}
type DeviceConfig struct {
Name string `yaml:"name"`
Type string `yaml:"type"`
DeviceName string `yaml:"device_name,omitempty"`
Uuid string `yaml:"uuid,omitempty"`
Buttons int `yaml:"buttons,omitempty"`
Axes int `yaml:"axes,omitempty"`
RelativeAxes []string `yaml:"rel_axes,omitempty"`
Name string `yaml:"name"`
Type string `yaml:"type"`
DeviceName string `yaml:"device_name,omitempty"`
Uuid string `yaml:"uuid,omitempty"`
NumButtons int `yaml:"num_buttons,omitempty"`
NumAxes int `yaml:"num_axes,omitempty"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string `yaml:"buttons,omitempty"`
Axes []string `yaml:"axes,omitempty"`
RelativeAxes []string `yaml:"rel_axes,omitempty"`
}
type RuleConfig struct {