Implement axis targets, axis -> button and axis -> relative axis mappings. (#1)

Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com>
Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
This commit is contained in:
Anna Rose Wiggins 2025-07-15 19:55:19 +00:00 committed by Anna Rose Wiggins
parent ff38db6596
commit e617a6eda6
25 changed files with 903 additions and 130 deletions

View file

@ -35,6 +35,7 @@ func (parser *ConfigParser) CreateVirtualDevices() map[string]*evdev.InputDevice
map[evdev.EvType][]evdev.EvCode{
evdev.EV_KEY: makeButtons(int(deviceConfig.Buttons)),
evdev.EV_ABS: makeAxes(int(deviceConfig.Axes)),
evdev.EV_REL: makeRelativeAxes(deviceConfig.RelativeAxes),
},
)
@ -116,3 +117,20 @@ func makeAxes(numAxes int) []evdev.EvCode {
return axes
}
func makeRelativeAxes(axes []string) []evdev.EvCode {
codes := make([]evdev.EvCode, 0)
for _, axis := range axes {
code, ok := evdev.RELFromString[axis]
if !ok {
logger.Logf("Relative axis '%s' invalid. Skipping.", axis)
continue
}
codes = append(codes, code)
}
return codes
}