Improve config yaml schema (#16)

Leverages custom unmarshaling to be more declarative for our config specification.

Reviewed-on: #16
Co-authored-by: Anna Rose Wiggins <annabunches@gmail.com>
Co-committed-by: Anna Rose Wiggins <annabunches@gmail.com>
This commit is contained in:
Anna Rose Wiggins 2025-08-09 16:33:46 +00:00 committed by Anna Rose Wiggins
parent 1a7b288083
commit d9babf5dc0
8 changed files with 364 additions and 238 deletions

View file

@ -28,8 +28,11 @@ func readConfig(configDir string) *config.ConfigParser {
return parser
}
func initVirtualBuffers(config *config.ConfigParser) (map[string]*virtualdevice.EventBuffer, map[*evdev.InputDevice]*virtualdevice.EventBuffer) {
vDevices := config.CreateVirtualDevices()
func initVirtualBuffers(config *config.ConfigParser) (map[string]*evdev.InputDevice,
map[string]*virtualdevice.EventBuffer,
map[*evdev.InputDevice]*virtualdevice.EventBuffer) {
vDevices := config.InitVirtualDevices()
if len(vDevices) == 0 {
logger.Log("Warning: no virtual devices found in configuration. No rules will work.")
}
@ -40,20 +43,11 @@ func initVirtualBuffers(config *config.ConfigParser) (map[string]*virtualdevice.
vBuffersByName[name] = virtualdevice.NewEventBuffer(device)
vBuffersByDevice[device] = vBuffersByName[name]
}
return vBuffersByName, vBuffersByDevice
}
// Extracts the evdev devices from a list of virtual buffers and returns them.
func getVirtualDevices(buffers map[string]*virtualdevice.EventBuffer) map[string]*evdev.InputDevice {
devices := make(map[string]*evdev.InputDevice)
for name, buffer := range buffers {
devices[name] = buffer.Device.(*evdev.InputDevice)
}
return devices
return vDevices, vBuffersByName, vBuffersByDevice
}
func initPhysicalDevices(config *config.ConfigParser) map[string]*evdev.InputDevice {
pDeviceMap := config.ConnectPhysicalDevices()
pDeviceMap := config.InitPhysicalDevices()
if len(pDeviceMap) == 0 {
logger.Log("Warning: no physical devices found in configuration. No rules will work.")
}
@ -77,13 +71,13 @@ func main() {
logger.LogIfError(err, "Failed to initialize TTS")
// Initialize virtual devices with event buffers
vBuffersByName, vBuffersByDevice := initVirtualBuffers(config)
vDevicesByName, vBuffersByName, vBuffersByDevice := initVirtualBuffers(config)
// Initialize physical devices
pDevices := initPhysicalDevices(config)
// Load the rules
rules, eventChannel, cancel, wg := loadRules(config, pDevices, getVirtualDevices(vBuffersByName))
rules, eventChannel, cancel, wg := loadRules(config, pDevices, vDevicesByName)
// initialize the mode variable
mode := config.GetModes()[0]
@ -139,7 +133,7 @@ func main() {
wg.Wait()
fmt.Println("Listeners exited. Parsing config.")
config := readConfig(configDir) // reload the config
rules, eventChannel, cancel, wg = loadRules(config, pDevices, getVirtualDevices(vBuffersByName))
rules, eventChannel, cancel, wg = loadRules(config, pDevices, vDevicesByName)
fmt.Println("Config re-loaded. Only rule changes applied. Device and Mode changes require restart.")
}
@ -159,7 +153,7 @@ func loadRules(
ctx, cancel := context.WithCancel(context.Background())
// Initialize rules
rules := config.BuildRules(pDevices, vDevices)
rules := config.InitRules(pDevices, vDevices)
logger.Logf("Created %d mapping rules.", len(rules))
// start listening for events on devices and timers

View file

@ -8,13 +8,13 @@ import (
"github.com/holoplot/go-evdev"
)
// CreateVirtualDevices will register any configured devices with type = virtual
// InitVirtualDevices will register any configured devices with type = virtual
// using /dev/uinput, and return a map of those devices.
//
// This function assumes you have already called Parse() on the config directory.
// This function assumes Parse() has been called.
//
// This function should only be called once, unless you want to create duplicate devices for some reason.
func (parser *ConfigParser) CreateVirtualDevices() map[string]*evdev.InputDevice {
// This function should only be called once, unless we want to create duplicate devices for some reason.
func (parser *ConfigParser) InitVirtualDevices() map[string]*evdev.InputDevice {
deviceMap := make(map[string]*evdev.InputDevice)
for _, deviceConfig := range parser.config.Devices {
@ -22,6 +22,8 @@ func (parser *ConfigParser) CreateVirtualDevices() map[string]*evdev.InputDevice
continue
}
deviceConfig := deviceConfig.Config.(DeviceConfigVirtual)
name := fmt.Sprintf("joyful-%s", deviceConfig.Name)
var capabilities map[evdev.EvType][]evdev.EvCode
@ -74,13 +76,13 @@ func (parser *ConfigParser) CreateVirtualDevices() map[string]*evdev.InputDevice
return deviceMap
}
// ConnectPhysicalDevices will create InputDevices corresponding to any registered
// InitPhysicalDevices will create InputDevices corresponding to any registered
// devices with type = physical.
//
// This function assumes you have already called Parse() on the config directory.
// This function assumes Parse() has been called.
//
// This function should only be called once.
func (parser *ConfigParser) ConnectPhysicalDevices() map[string]*evdev.InputDevice {
func (parser *ConfigParser) InitPhysicalDevices() map[string]*evdev.InputDevice {
deviceMap := make(map[string]*evdev.InputDevice)
for _, deviceConfig := range parser.config.Devices {
@ -88,6 +90,8 @@ func (parser *ConfigParser) ConnectPhysicalDevices() map[string]*evdev.InputDevi
continue
}
deviceConfig := deviceConfig.Config.(DeviceConfigPhysical)
var infoName string
var device *evdev.InputDevice
var err error

View file

@ -8,7 +8,7 @@ import (
"github.com/holoplot/go-evdev"
)
func makeRuleTargetButton(targetConfig RuleTargetConfig, devs map[string]Device) (*mappingrules.RuleTargetButton, error) {
func makeRuleTargetButton(targetConfig RuleTargetConfigButton, devs map[string]Device) (*mappingrules.RuleTargetButton, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
@ -27,7 +27,7 @@ func makeRuleTargetButton(targetConfig RuleTargetConfig, devs map[string]Device)
)
}
func makeRuleTargetAxis(targetConfig RuleTargetConfig, devs map[string]Device) (*mappingrules.RuleTargetAxis, error) {
func makeRuleTargetAxis(targetConfig RuleTargetConfigAxis, devs map[string]Device) (*mappingrules.RuleTargetAxis, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
@ -57,7 +57,7 @@ func makeRuleTargetAxis(targetConfig RuleTargetConfig, devs map[string]Device) (
)
}
func makeRuleTargetRelaxis(targetConfig RuleTargetConfig, devs map[string]Device) (*mappingrules.RuleTargetRelaxis, error) {
func makeRuleTargetRelaxis(targetConfig RuleTargetConfigRelaxis, devs map[string]Device) (*mappingrules.RuleTargetRelaxis, error) {
device, ok := devs[targetConfig.Device]
if !ok {
return nil, fmt.Errorf("non-existent device '%s'", targetConfig.Device)
@ -72,11 +72,10 @@ func makeRuleTargetRelaxis(targetConfig RuleTargetConfig, devs map[string]Device
targetConfig.Device,
device,
eventCode,
targetConfig.Inverted,
)
}
func makeRuleTargetModeSelect(targetConfig RuleTargetConfig, allModes []string) (*mappingrules.RuleTargetModeSelect, error) {
func makeRuleTargetModeSelect(targetConfig RuleTargetConfigModeSelect, allModes []string) (*mappingrules.RuleTargetModeSelect, error) {
if ok := validateModes(targetConfig.Modes, allModes); !ok {
return nil, errors.New("undefined mode in mode select list")
}
@ -92,7 +91,7 @@ func hasError(_ any, err error) bool {
// calculateDeadzones produces the deadzone start and end values in absolute terms
// TODO: on the one hand, this logic feels betten encapsulated in mappingrules. On the other hand,
// passing even more parameters to NewRuleTargetAxis feels terrible
func calculateDeadzones(targetConfig RuleTargetConfig, device Device, axis evdev.EvCode) (int32, int32, error) {
func calculateDeadzones(targetConfig RuleTargetConfigAxis, device Device, axis evdev.EvCode) (int32, int32, error) {
var deadzoneStart, deadzoneEnd int32
deadzoneStart = 0

View file

@ -1,6 +1,7 @@
package config
import (
"fmt"
"testing"
"github.com/holoplot/go-evdev"
@ -12,7 +13,6 @@ type MakeRuleTargetsTests struct {
suite.Suite
devs map[string]Device
deviceMock *DeviceMock
config RuleTargetConfig
}
type DeviceMock struct {
@ -47,198 +47,197 @@ func (t *MakeRuleTargetsTests) SetupSuite() {
}
}
func (t *MakeRuleTargetsTests) SetupSubTest() {
t.config = RuleTargetConfig{
Device: "test",
}
}
func (t *MakeRuleTargetsTests) TestMakeRuleTargetButton() {
config := RuleTargetConfigButton{Device: "test"}
t.Run("Standard keycode", func() {
t.config.Button = "BTN_TRIGGER"
rule, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "BTN_TRIGGER"
rule, err := makeRuleTargetButton(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.BTN_TRIGGER, rule.Button)
})
t.Run("Hex code", func() {
t.config.Button = "0x2fd"
rule, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "0x2fd"
rule, err := makeRuleTargetButton(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.EvCode(0x2fd), rule.Button)
})
t.Run("Index", func() {
t.config.Button = "3"
rule, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "3"
rule, err := makeRuleTargetButton(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.BTN_TOP, rule.Button)
})
t.Run("Index too high", func() {
t.config.Button = "74"
_, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "74"
_, err := makeRuleTargetButton(config, t.devs)
t.NotNil(err)
})
t.Run("Un-prefixed keycode", func() {
t.config.Button = "pinkie"
rule, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "pinkie"
rule, err := makeRuleTargetButton(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.BTN_PINKIE, rule.Button)
})
t.Run("Invalid keycode", func() {
t.config.Button = "foo"
_, err := makeRuleTargetButton(t.config, t.devs)
config.Button = "foo"
_, err := makeRuleTargetButton(config, t.devs)
t.NotNil(err)
})
}
func (t *MakeRuleTargetsTests) TestMakeRuleTargetAxis() {
t.Run("Standard code", func() {
t.config.Axis = "ABS_X"
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(evdev.ABS_X, rule.Axis)
})
codeTestCases := []struct {
input string
output evdev.EvCode
}{
{"ABS_X", evdev.ABS_X},
{"0x01", evdev.ABS_Y},
{"x", evdev.ABS_X},
}
t.Run("Hex code", func() {
t.config.Axis = "0x01"
rule, err := makeRuleTargetAxis(t.config, t.devs)
for _, tc := range codeTestCases {
t.Run(fmt.Sprintf("KeyCode %s", tc.input), func() {
config := RuleTargetConfigAxis{Device: "test"}
config.Axis = tc.input
rule, err := makeRuleTargetAxis(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.ABS_Y, rule.Axis)
})
t.EqualValues(tc.output, rule.Axis)
t.Run("Un-prefixed code", func() {
t.config.Axis = "x"
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(evdev.ABS_X, rule.Axis)
})
}
t.Run("Invalid code", func() {
t.config.Axis = "foo"
_, err := makeRuleTargetAxis(t.config, t.devs)
config := RuleTargetConfigAxis{Device: "test"}
config.Axis = "foo"
_, err := makeRuleTargetAxis(config, t.devs)
t.NotNil(err)
})
t.Run("Invalid deadzone", func() {
t.config.Axis = "x"
t.config.DeadzoneEnd = 100
t.config.DeadzoneStart = 1000
_, err := makeRuleTargetAxis(t.config, t.devs)
config := RuleTargetConfigAxis{Device: "test"}
config.Axis = "x"
config.DeadzoneEnd = 100
config.DeadzoneStart = 1000
_, err := makeRuleTargetAxis(config, t.devs)
t.NotNil(err)
})
t.Run("Deadzone center/size", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 5000
t.config.DeadzoneSize = 1000
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(4500, rule.DeadzoneStart)
t.EqualValues(5500, rule.DeadzoneEnd)
})
relDeadzoneTestCases := []struct {
inCenter int32
inSize int32
outStart int32
outEnd int32
}{
{5000, 1000, 4500, 5500},
{0, 500, 0, 500},
{10000, 500, 9500, 10000},
}
t.Run("Deadzone center/size lower boundary", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 0
t.config.DeadzoneSize = 500
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(0, rule.DeadzoneStart)
t.EqualValues(500, rule.DeadzoneEnd)
})
for _, tc := range relDeadzoneTestCases {
t.Run(fmt.Sprintf("Relative Deadzone %d +- %d", tc.inCenter, tc.inSize), func() {
config := RuleTargetConfigAxis{
Device: "test",
Axis: "x",
DeadzoneCenter: tc.inCenter,
DeadzoneSize: tc.inSize,
}
rule, err := makeRuleTargetAxis(config, t.devs)
t.Run("Deadzone center/size upper boundary", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 10000
t.config.DeadzoneSize = 500
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(9500, rule.DeadzoneStart)
t.EqualValues(10000, rule.DeadzoneEnd)
t.Equal(tc.outStart, rule.DeadzoneStart)
t.Equal(tc.outEnd, rule.DeadzoneEnd)
})
}
t.Run("Deadzone center/size invalid center", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 20000
t.config.DeadzoneSize = 500
_, err := makeRuleTargetAxis(t.config, t.devs)
config := RuleTargetConfigAxis{
Device: "test",
Axis: "x",
DeadzoneCenter: 20000,
DeadzoneSize: 500,
}
_, err := makeRuleTargetAxis(config, t.devs)
t.NotNil(err)
})
t.Run("Deadzone center/percent", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 5000
t.config.DeadzoneSizePercent = 10
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(4500, rule.DeadzoneStart)
t.EqualValues(5500, rule.DeadzoneEnd)
})
relDeadzonePercentTestCases := []struct {
inCenter int32
inSizePercent int32
outStart int32
outEnd int32
}{
{5000, 10, 4500, 5500},
{0, 10, 0, 1000},
{10000, 10, 9000, 10000},
}
t.Run("Deadzone center/percent lower boundary", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 0
t.config.DeadzoneSizePercent = 10
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(0, rule.DeadzoneStart)
t.EqualValues(1000, rule.DeadzoneEnd)
})
for _, tc := range relDeadzonePercentTestCases {
t.Run(fmt.Sprintf("Relative percent deadzone %d +- %d%%", tc.inCenter, tc.inSizePercent), func() {
config := RuleTargetConfigAxis{
Device: "test",
Axis: "x",
DeadzoneCenter: tc.inCenter,
DeadzoneSizePercent: tc.inSizePercent,
}
rule, err := makeRuleTargetAxis(config, t.devs)
t.Run("Deadzone center/percent upper boundary", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 10000
t.config.DeadzoneSizePercent = 10
rule, err := makeRuleTargetAxis(t.config, t.devs)
t.Nil(err)
t.EqualValues(9000, rule.DeadzoneStart)
t.EqualValues(10000, rule.DeadzoneEnd)
t.Equal(tc.outStart, rule.DeadzoneStart)
t.Equal(tc.outEnd, rule.DeadzoneEnd)
})
}
t.Run("Deadzone center/percent invalid center", func() {
t.config.Axis = "x"
t.config.DeadzoneCenter = 20000
t.config.DeadzoneSizePercent = 10
_, err := makeRuleTargetAxis(t.config, t.devs)
config := RuleTargetConfigAxis{
Device: "test",
Axis: "x",
DeadzoneCenter: 20000,
DeadzoneSizePercent: 10,
}
_, err := makeRuleTargetAxis(config, t.devs)
t.NotNil(err)
})
}
func (t *MakeRuleTargetsTests) TestMakeRuleTargetRelaxis() {
config := RuleTargetConfigRelaxis{Device: "test"}
t.Run("Standard keycode", func() {
t.config.Axis = "REL_WHEEL"
rule, err := makeRuleTargetRelaxis(t.config, t.devs)
config.Axis = "REL_WHEEL"
rule, err := makeRuleTargetRelaxis(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.REL_WHEEL, rule.Axis)
})
t.Run("Hex keycode", func() {
t.config.Axis = "0x00"
rule, err := makeRuleTargetRelaxis(t.config, t.devs)
config.Axis = "0x00"
rule, err := makeRuleTargetRelaxis(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.REL_X, rule.Axis)
})
t.Run("Un-prefixed keycode", func() {
t.config.Axis = "wheel"
rule, err := makeRuleTargetRelaxis(t.config, t.devs)
config.Axis = "wheel"
rule, err := makeRuleTargetRelaxis(config, t.devs)
t.Nil(err)
t.EqualValues(evdev.REL_WHEEL, rule.Axis)
})
t.Run("Invalid keycode", func() {
t.config.Axis = "foo"
_, err := makeRuleTargetRelaxis(t.config, t.devs)
config.Axis = "foo"
_, err := makeRuleTargetRelaxis(config, t.devs)
t.NotNil(err)
})
t.Run("Incorrect axis type", func() {
t.config.Axis = "ABS_X"
_, err := makeRuleTargetRelaxis(t.config, t.devs)
config.Axis = "ABS_X"
_, err := makeRuleTargetRelaxis(config, t.devs)
t.NotNil(err)
})
}

View file

@ -14,7 +14,7 @@ import (
// This would speed up rule matching by only checking relevant rules for a given input event.
// We could take this further and make it a map[<struct of *inputdevice, type, and code>][]rule
// For very large rule-bases this may be helpful for staying performant.
func (parser *ConfigParser) BuildRules(pInputDevs map[string]*evdev.InputDevice, vInputDevs map[string]*evdev.InputDevice) []mappingrules.MappingRule {
func (parser *ConfigParser) InitRules(pInputDevs map[string]*evdev.InputDevice, vInputDevs map[string]*evdev.InputDevice) []mappingrules.MappingRule {
rules := make([]mappingrules.MappingRule, 0)
modes := parser.GetModes()
@ -42,21 +42,21 @@ func (parser *ConfigParser) BuildRules(pInputDevs map[string]*evdev.InputDevice,
switch strings.ToLower(ruleConfig.Type) {
case RuleTypeButton:
newRule, err = makeMappingRuleButton(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleButton(ruleConfig.Config.(RuleConfigButton), pDevs, vDevs, base)
case RuleTypeButtonCombo:
newRule, err = makeMappingRuleCombo(ruleConfig, pDevs, vDevs, base)
case RuleTypeLatched:
newRule, err = makeMappingRuleLatched(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleCombo(ruleConfig.Config.(RuleConfigButtonCombo), pDevs, vDevs, base)
case RuleTypeButtonLatched:
newRule, err = makeMappingRuleLatched(ruleConfig.Config.(RuleConfigButtonLatched), pDevs, vDevs, base)
case RuleTypeAxis:
newRule, err = makeMappingRuleAxis(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleAxis(ruleConfig.Config.(RuleConfigAxis), pDevs, vDevs, base)
case RuleTypeAxisCombined:
newRule, err = makeMappingRuleAxisCombined(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleAxisCombined(ruleConfig.Config.(RuleConfigAxisCombined), pDevs, vDevs, base)
case RuleTypeAxisToButton:
newRule, err = makeMappingRuleAxisToButton(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleAxisToButton(ruleConfig.Config.(RuleConfigAxisToButton), pDevs, vDevs, base)
case RuleTypeAxisToRelaxis:
newRule, err = makeMappingRuleAxisToRelaxis(ruleConfig, pDevs, vDevs, base)
newRule, err = makeMappingRuleAxisToRelaxis(ruleConfig.Config.(RuleConfigAxisToRelaxis), pDevs, vDevs, base)
case RuleTypeModeSelect:
newRule, err = makeMappingRuleModeSelect(ruleConfig, pDevs, modes, base)
newRule, err = makeMappingRuleModeSelect(ruleConfig.Config.(RuleConfigModeSelect), pDevs, modes, base)
default:
err = fmt.Errorf("bad rule type '%s' for rule '%s'", ruleConfig.Type, ruleConfig.Name)
}
@ -72,7 +72,14 @@ func (parser *ConfigParser) BuildRules(pInputDevs map[string]*evdev.InputDevice,
return rules
}
func makeMappingRuleButton(ruleConfig RuleConfig,
// TODO: how much of these functions could we fold into the unmarshaling logic itself? The main problem
// is that we don't have access to the device maps in those functions... could we set device names
// as stand-ins and do a post-processing pass that *just* handles device linking and possibly mode
// checking?
//
// In other words - can we unmarshal the config directly into our target structs and remove most of
// this library?
func makeMappingRuleButton(ruleConfig RuleConfigButton,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleButton, error) {
@ -90,7 +97,7 @@ func makeMappingRuleButton(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleButton(base, input, output), nil
}
func makeMappingRuleCombo(ruleConfig RuleConfig,
func makeMappingRuleCombo(ruleConfig RuleConfigButtonCombo,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleButtonCombo, error) {
@ -112,7 +119,7 @@ func makeMappingRuleCombo(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleButtonCombo(base, inputs, output), nil
}
func makeMappingRuleLatched(ruleConfig RuleConfig,
func makeMappingRuleLatched(ruleConfig RuleConfigButtonLatched,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleButtonLatched, error) {
@ -130,7 +137,7 @@ func makeMappingRuleLatched(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleButtonLatched(base, input, output), nil
}
func makeMappingRuleAxis(ruleConfig RuleConfig,
func makeMappingRuleAxis(ruleConfig RuleConfigAxis,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxis, error) {
@ -148,7 +155,7 @@ func makeMappingRuleAxis(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleAxis(base, input, output), nil
}
func makeMappingRuleAxisCombined(ruleConfig RuleConfig,
func makeMappingRuleAxisCombined(ruleConfig RuleConfigAxisCombined,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxisCombined, error) {
@ -171,7 +178,7 @@ func makeMappingRuleAxisCombined(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleAxisCombined(base, inputLower, inputUpper, output), nil
}
func makeMappingRuleAxisToButton(ruleConfig RuleConfig,
func makeMappingRuleAxisToButton(ruleConfig RuleConfigAxisToButton,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxisToButton, error) {
@ -189,7 +196,7 @@ func makeMappingRuleAxisToButton(ruleConfig RuleConfig,
return mappingrules.NewMappingRuleAxisToButton(base, input, output, ruleConfig.RepeatRateMin, ruleConfig.RepeatRateMax), nil
}
func makeMappingRuleAxisToRelaxis(ruleConfig RuleConfig,
func makeMappingRuleAxisToRelaxis(ruleConfig RuleConfigAxisToRelaxis,
pDevs map[string]Device,
vDevs map[string]Device,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleAxisToRelaxis, error) {
@ -211,7 +218,7 @@ func makeMappingRuleAxisToRelaxis(ruleConfig RuleConfig,
ruleConfig.Increment), nil
}
func makeMappingRuleModeSelect(ruleConfig RuleConfig,
func makeMappingRuleModeSelect(ruleConfig RuleConfigModeSelect,
pDevs map[string]Device,
modes []string,
base mappingrules.MappingRuleBase) (*mappingrules.MappingRuleModeSelect, error) {

View file

@ -1,79 +1,213 @@
// These types comprise the YAML schema for configuring Joyful.
// The config files will be combined and then unmarshalled into this
//
// TODO: currently the types in here aren't especially strong; each one is
// decomposed into a different object based on the Type fields. We should implement
// some sort of delayed unmarshalling technique, for example see ideas at
// https://stackoverflow.com/questions/70635636/unmarshaling-yaml-into-different-struct-based-off-yaml-field
// Then we can be more explicit about the interface here.
package config
import (
"fmt"
)
type Config struct {
Devices []DeviceConfig `yaml:"devices"`
Modes []string `yaml:"modes,omitempty"`
Rules []RuleConfig `yaml:"rules"`
Devices []DeviceConfig
Modes []string
Rules []RuleConfig
}
// These top-level structs use custom unmarshaling to unpack each available sub-type
type DeviceConfig struct {
Name string `yaml:"name"`
Type string `yaml:"type"`
DeviceName string `yaml:"device_name,omitempty"`
DevicePath string `yaml:"device_path,omitempty"`
Preset string `yaml:"preset,omitempty"`
NumButtons int `yaml:"num_buttons,omitempty"`
NumAxes int `yaml:"num_axes,omitempty"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string `yaml:"buttons,omitempty"`
Axes []string `yaml:"axes,omitempty"`
RelativeAxes []string `yaml:"rel_axes,omitempty"`
Lock bool `yaml:"lock,omitempty"`
Type string
Config interface{}
}
type RuleConfig struct {
Name string `yaml:"name,omitempty"`
Type string `yaml:"type"`
Input RuleTargetConfig `yaml:"input,omitempty"`
InputLower RuleTargetConfig `yaml:"input_lower,omitempty"`
InputUpper RuleTargetConfig `yaml:"input_upper,omitempty"`
Inputs []RuleTargetConfig `yaml:"inputs,omitempty"`
Output RuleTargetConfig `yaml:"output"`
Modes []string `yaml:"modes,omitempty"`
RepeatRateMin int `yaml:"repeat_rate_min,omitempty"`
RepeatRateMax int `yaml:"repeat_rate_max,omitempty"`
Increment int `yaml:"increment,omitempty"`
Type string
Name string
Modes []string
Config interface{}
}
type RuleTargetConfig struct {
Device string `yaml:"device,omitempty"`
Button string `yaml:"button,omitempty"`
Axis string `yaml:"axis,omitempty"`
type DeviceConfigPhysical struct {
Name string
DeviceName string `yaml:"device_name,omitempty"`
DevicePath string `yaml:"device_path,omitempty"`
Lock bool
}
// TODO: configure custom unmarshaling so we can overload Buttons, Axes, and RelativeAxes...
type DeviceConfigVirtual struct {
Name string
Preset string
NumButtons int `yaml:"num_buttons,omitempty"`
NumAxes int `yaml:"num_axes,omitempty"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string
Axes []string
RelativeAxes []string `yaml:"rel_axes,omitempty"`
}
type RuleConfigButton struct {
Input RuleTargetConfigButton
Output RuleTargetConfigButton
}
type RuleConfigButtonCombo struct {
Inputs []RuleTargetConfigButton
Output RuleTargetConfigButton
}
type RuleConfigButtonLatched struct {
Input RuleTargetConfigButton
Output RuleTargetConfigButton
}
type RuleConfigAxis struct {
Input RuleTargetConfigAxis
Output RuleTargetConfigAxis
}
type RuleConfigAxisCombined struct {
InputLower RuleTargetConfigAxis `yaml:"input_lower,omitempty"`
InputUpper RuleTargetConfigAxis `yaml:"input_upper,omitempty"`
Output RuleTargetConfigAxis
}
type RuleConfigAxisToButton struct {
RepeatRateMin int `yaml:"repeat_rate_min,omitempty"`
RepeatRateMax int `yaml:"repeat_rate_max,omitempty"`
Input RuleTargetConfigAxis
Output RuleTargetConfigButton
}
type RuleConfigAxisToRelaxis struct {
RepeatRateMin int `yaml:"repeat_rate_min"`
RepeatRateMax int `yaml:"repeat_rate_max"`
Increment int
Input RuleTargetConfigAxis
Output RuleTargetConfigRelaxis
}
type RuleConfigModeSelect struct {
Input RuleTargetConfigButton
Output RuleTargetConfigModeSelect
}
type RuleTargetConfigButton struct {
Device string
Button string
Inverted bool
}
type RuleTargetConfigAxis struct {
Device string
Axis string
DeadzoneCenter int32 `yaml:"deadzone_center,omitempty"`
DeadzoneSize int32 `yaml:"deadzone_size,omitempty"`
DeadzoneSizePercent int32 `yaml:"deadzone_size_percent,omitempty"`
DeadzoneStart int32 `yaml:"deadzone_start,omitempty"`
DeadzoneEnd int32 `yaml:"deadzone_end,omitempty"`
Inverted bool `yaml:"inverted,omitempty"`
Modes []string `yaml:"modes,omitempty"`
Inverted bool
}
type RuleTargetConfigRelaxis struct {
Device string
Axis string
}
type RuleTargetConfigModeSelect struct {
Modes []string
}
func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
metaConfig := &struct {
Type string
}{}
err := unmarshal(metaConfig)
if err != nil {
return err
}
dc.Type = metaConfig.Type
err = nil
switch metaConfig.Type {
case DeviceTypePhysical:
config := DeviceConfigPhysical{}
err = unmarshal(&config)
dc.Config = config
case DeviceTypeVirtual:
config := DeviceConfigVirtual{}
err = unmarshal(&config)
dc.Config = config
default:
err = fmt.Errorf("invalid device type '%s'", dc.Type)
}
return err
}
func (dc *RuleConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
metaConfig := &struct {
Type string
Name string
Modes []string
}{}
err := unmarshal(metaConfig)
if err != nil {
return err
}
dc.Type = metaConfig.Type
dc.Name = metaConfig.Name
dc.Modes = metaConfig.Modes
switch dc.Type {
case RuleTypeButton:
config := RuleConfigButton{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeButtonCombo:
config := RuleConfigButtonCombo{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeButtonLatched:
config := RuleConfigButtonLatched{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeAxis:
config := RuleConfigAxis{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeAxisCombined:
config := RuleConfigAxisCombined{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeAxisToButton:
config := RuleConfigAxisToButton{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeAxisToRelaxis:
config := RuleConfigAxisToRelaxis{}
err = unmarshal(&config)
dc.Config = config
case RuleTypeModeSelect:
config := RuleConfigModeSelect{}
err = unmarshal(&config)
dc.Config = config
default:
err = fmt.Errorf("invalid rule type '%s'", dc.Type)
}
return err
}
// TODO: custom yaml unmarshaling is obtuse; do we really need to do all of this work
// just to set a single default value?
func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) error {
func (dc *DeviceConfigPhysical) UnmarshalYAML(unmarshal func(data interface{}) error) error {
var raw struct {
Name string
Type string
DeviceName string `yaml:"device_name"`
DevicePath string `yaml:"device_path"`
Preset string
NumButtons int `yaml:"num_buttons"`
NumAxes int `yaml:"num_axes"`
NumRelativeAxes int `yaml:"num_rel_axes"`
Buttons []string
Axes []string
RelativeAxes []string `yaml:"relative_axes"`
Lock bool `yaml:"lock,omitempty"`
}
// Set non-standard defaults
raw.Lock = true
err := unmarshal(&raw)
@ -81,18 +215,10 @@ func (dc *DeviceConfig) UnmarshalYAML(unmarshal func(data interface{}) error) er
return err
}
*dc = DeviceConfig{
*dc = DeviceConfigPhysical{
Name: raw.Name,
Type: raw.Type,
DeviceName: raw.DeviceName,
DevicePath: raw.DevicePath,
Preset: raw.Preset,
NumButtons: raw.NumButtons,
NumAxes: raw.NumAxes,
NumRelativeAxes: raw.NumRelativeAxes,
Buttons: raw.Buttons,
Axes: raw.Axes,
RelativeAxes: raw.RelativeAxes,
Lock: raw.Lock,
}
return nil

View file

@ -15,12 +15,12 @@ const (
RuleTypeButton = "button"
RuleTypeButtonCombo = "button-combo"
RuleTypeLatched = "button-latched"
RuleTypeButtonLatched = "button-latched"
RuleTypeAxis = "axis"
RuleTypeAxisCombined = "axis-combined"
RuleTypeModeSelect = "mode-select"
RuleTypeAxisToButton = "axis-to-button"
RuleTypeAxisToRelaxis = "axis-to-relaxis"
RuleTypeModeSelect = "mode-select"
CodePrefixButton = "BTN"
CodePrefixKey = "KEY"

View file

@ -8,19 +8,16 @@ type RuleTargetRelaxis struct {
DeviceName string
Device Device
Axis evdev.EvCode
Inverted bool
}
func NewRuleTargetRelaxis(device_name string,
device Device,
axis evdev.EvCode,
inverted bool) (*RuleTargetRelaxis, error) {
axis evdev.EvCode) (*RuleTargetRelaxis, error) {
return &RuleTargetRelaxis{
DeviceName: device_name,
Device: device,
Axis: axis,
Inverted: inverted,
}, nil
}